[NotPublic] Staging branch
Offline 45.66.162.55:28025 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 84/500
- 127/100
- 82/225
- 31/700
- 6/200
- 13/1000
Quick answers
from the figures on this pageWipe schedule
How often does [NotPublic] Staging branch wipe, and when?
The rhythm of [NotPublic] Staging branch's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 13 hours ago.
Tag meanings
Which tags does [NotPublic] Staging branch carry, and what do they mean?
These are the tags [NotPublic] Staging branch publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166465 (Build): Game build reading: 166465; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [NotPublic] Staging branch?
On Rust Metrics, [NotPublic] Staging branch sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does [NotPublic] Staging branch sit in the rankings?
Player hours over seven days put [NotPublic] Staging branch at #16,275, in the top 69% of all ranked servers.
What player count does [NotPublic] Staging branch carry?
[NotPublic] Staging branch is not responding; status offline, last seen 26 days 12 hours ago.
Server details
What location is [NotPublic] Staging branch hosted in?
Reading: location. [NotPublic] Staging branch gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.66.162.55:28025.
What Rust version is [NotPublic] Staging branch on?
Version check: Rust network protocol 2634 and build 166465 on Windows, run by [NotPublic] Staging branch. Matching protocol is required to join. Let Steam update your game.
How reliable is [NotPublic] Staging branch, and is it online now?
Check: connection. [NotPublic] Staging branch is offline at this moment. Last contact was 26 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.
Rules and settings
What rules does [NotPublic] Staging branch enforce, and what are its settings?
Reading the name gives no gather rate for [NotPublic] Staging branch. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Join
How can you get onto [NotPublic] Staging branch?
Check: join. Open Rust, press F1, then enter client.connect 45.66.162.55:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.