RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,217 Populated4,117 Fresh wipes 3 h159 Scan5 min
‹ All servers45.63.50.94:28016
Online Full Queue Fresh wipe Wipe due No query

GameServers.com

Online 45.63.50.94:28016 checked 9m ago

modded
COM 1 · connect

Server instruments

last reading Tue 16:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 261 SERVER FPS

Server fps

48 h low 245 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 47,460 ×1000

Entities

48 h range 47,396–47,549 · memory 658 MB
1239 ET SINCE RESTART 6D 03H

Uptime

6 days 3 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,369top 70%
Last wipe3392d agono schedule published
Next wipe–no wipe seen yet
Memory658MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does GameServers.com follow?

Its rhythm cannot be told from the wipes of GameServers.com on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3392 days 14 hours ago.

Tags

Which tags does GameServers.com carry, and what do they mean?

Tags published by GameServers.com, read by the game's server browser: mp50 (Max players): Slots: 50; v2000 (Protocol): Your game must run protocol 2000 to get in; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; h94936382 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show GameServers.com?

On Rust Metrics, GameServers.com sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Population

What position does GameServers.com hold among Rust servers?

Ranking for GameServers.com: #15,369 on seven-day player hours, top 70% of all ranked servers.

What is the population on GameServers.com?

Current headcount on GameServers.com: 0 players, 50 slots available. Seven-day reading: 0 players on average.

Server details

Which location does GameServers.com run from?

No region comes from GameServers.com. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.63.50.94:28016.

What Rust version is GameServers.com on?

Version check: Rust network protocol 2000 on Windows, run by GameServers.com. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for GameServers.com?

Over the last 48 hours the average was 262 server fps; the floor was 245. Reading: 47,549 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 721 MB. Expect lag when fps falls and entities climb.

How reliable is GameServers.com, and is it online now?

Reading: online. GameServers.com answers right now. Reading: uptime. About 6 days 3 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does GameServers.com enforce, and what are its settings?

Check: gather rate. The name GameServers.com does not state one. No group limit is published. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is on.

What map is GameServers.com on?

Check: map. Procedural, size 3,500, seed 2234674, generated by the game on GameServers.com. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto GameServers.com?

Press F1 in Rust and enter client.connect 45.63.50.94:28016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as oxide,modded,mp50,v2000,h94936382,stok

Game

mp50
Max players Slots: 50.
v2000
Protocol Your game must run protocol 2000 to get in.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Plugins or settings make this a modded server.

Other

h94936382
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.