RUST METRICSFlight deck · live data
Data live Servers11,697 Players44,561 Populated3,120 Fresh wipes 3 h101 Scan5 min
‹ All servers45.237.82.99:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Raid Lab - Privado

Offline 45.237.82.99:28015 checked 2d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,203top 41%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Raid Lab - Privado follow?

To tell the rhythm of Rust Raid Lab - Privado, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 15 hours ago the current world was made.

Tag meanings

How should you read the tags on Rust Raid Lab - Privado?

These are the tags Rust Raid Lab - Privado publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust Raid Lab - Privado?

Rust Metrics lists featuring Rust Raid Lab - Privado: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Rust Raid Lab - Privado sit in the rankings?

Player hours over seven days put Rust Raid Lab - Privado at #9,203, in the top 41% of all ranked servers.

What player count does Rust Raid Lab - Privado carry?

Status for Rust Raid Lab - Privado: offline. Last seen 2 days 6 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

Where does Rust Raid Lab - Privado sit?

No region tag on Rust Raid Lab - Privado. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.237.82.99:28015.

What Rust version is Rust Raid Lab - Privado on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Raid Lab - Privado runs. Matching protocol is required to join. Let Steam update your game.

Is Rust Raid Lab - Privado up, and how often does it stay up?

Rust Raid Lab - Privado reports offline. The last reading came 2 days 6 hours ago. Uptime for the last 7 full days: 8 of 168 hours, or 5%. The first sighting on Rust Metrics was 15 October 2026.

Rules and settings

What settings and rules apply on Rust Raid Lab - Privado?

Reading the name gives no gather rate for Rust Raid Lab - Privado. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Raid Lab - Privado?

Check: map. Procedural, generated by the game, on Rust Raid Lab - Privado.

Connection

How do you connect to Rust Raid Lab - Privado?

To join: start Rust, press F1 and type client.connect 45.237.82.99:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.