Carbon Dev [PowerfulAdmin]
Offline 45.194.66.49:28505 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/500
- 126/100
- 195/225
- 74/700
- 222/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does Carbon Dev [PowerfulAdmin] follow?
Its rhythm cannot be told from the wipes of Carbon Dev [PowerfulAdmin] on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 63 days 4 hours ago the current world was made.
Tag meanings
How should you read the tags on Carbon Dev [PowerfulAdmin]?
Tags published by Carbon Dev [PowerfulAdmin], read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Carbon Dev [PowerfulAdmin]?
Rust Metrics lists featuring Carbon Dev [PowerfulAdmin]: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Carbon Dev [PowerfulAdmin] sit in the rankings?
Ranking for Carbon Dev [PowerfulAdmin]: #15,497 on seven-day player hours, top – of all ranked servers.
How full does Carbon Dev [PowerfulAdmin] get?
Carbon Dev [PowerfulAdmin] is not responding; status offline, last seen 43 days 4 hours ago.
Server details
Which location does Carbon Dev [PowerfulAdmin] run from?
No region tag on Carbon Dev [PowerfulAdmin]. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 45.194.66.49:28505.
What Rust version is Carbon Dev [PowerfulAdmin] on?
Reading: Carbon Dev [PowerfulAdmin], Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is Carbon Dev [PowerfulAdmin] up, and how often does it stay up?
Check: connection. Carbon Dev [PowerfulAdmin] is offline at this moment. Last contact was 43 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 15 September 2026.
Map and rules
What rules does Carbon Dev [PowerfulAdmin] enforce, and what are its settings?
Reading the name gives no gather rate for Carbon Dev [PowerfulAdmin]. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
What map is Carbon Dev [PowerfulAdmin] on?
Check: map. Procedural, generated by the game, on Carbon Dev [PowerfulAdmin].
Connection
How can you get onto Carbon Dev [PowerfulAdmin]?
Press F1 in Rust and enter client.connect 45.194.66.49:28505. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.