Servidor Local de Mods
Offline 45.161.178.220:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/500
- 130/100
- 61/225
- 58/700
- 13/200
- 17/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Servidor Local de Mods follow?
To tell the rhythm of Servidor Local de Mods, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 4 hours ago the current world was made.
Tags
How should you read the tags on Servidor Local de Mods?
Tags published by Servidor Local de Mods, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Servidor Local de Mods?
These Rust Metrics lists carry Servidor Local de Mods: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Servidor Local de Mods hold among Rust servers?
Ranking for Servidor Local de Mods: #14,841 on seven-day player hours, top 67% of all ranked servers.
What player count does Servidor Local de Mods carry?
Servidor Local de Mods is not responding; status offline, last seen 3 days 7 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Which location does Servidor Local de Mods run from?
No region tag on Servidor Local de Mods. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.161.178.220:28015.
What Rust version is Servidor Local de Mods on?
Reading: Servidor Local de Mods, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is Servidor Local de Mods up, and how often does it stay up?
Check: connection. Servidor Local de Mods is offline at this moment. Last contact was 3 days 7 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 October 2026.
Map and rules
What rules does Servidor Local de Mods enforce, and what are its settings?
Check: gather rate. The name Servidor Local de Mods does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.
Which map is live on Servidor Local de Mods?
Procedural map on Servidor Local de Mods, made by the game's generator.
How to join
What do you do to join Servidor Local de Mods?
To join: start Rust, press F1 and type client.connect 45.161.178.220:28015. Or press Launch Rust here and Steam opens the game and connects you.