RUST METRICSFlight deck · live data
Data live Servers11,722 Players55,260 Populated3,387 Fresh wipes 3 h135 Scan5 min
‹ All servers45.161.178.220:28015
Offline Full Queue Fresh wipe Wipe due No query

Servidor Local de Mods

Offline 45.161.178.220:28015 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,841top 67%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Servidor Local de Mods follow?

To tell the rhythm of Servidor Local de Mods, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 14 days 4 hours ago the current world was made.

Tags

How should you read the tags on Servidor Local de Mods?

Tags published by Servidor Local de Mods, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Servidor Local de Mods?

These Rust Metrics lists carry Servidor Local de Mods: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Servidor Local de Mods hold among Rust servers?

Ranking for Servidor Local de Mods: #14,841 on seven-day player hours, top 67% of all ranked servers.

What player count does Servidor Local de Mods carry?

Servidor Local de Mods is not responding; status offline, last seen 3 days 7 hours ago. Check: players over seven days. Average 0, peak 1.

Server details

Which location does Servidor Local de Mods run from?

No region tag on Servidor Local de Mods. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.161.178.220:28015.

What Rust version is Servidor Local de Mods on?

Reading: Servidor Local de Mods, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Servidor Local de Mods up, and how often does it stay up?

Check: connection. Servidor Local de Mods is offline at this moment. Last contact was 3 days 7 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 October 2026.

Map and rules

What rules does Servidor Local de Mods enforce, and what are its settings?

Check: gather rate. The name Servidor Local de Mods does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.

Which map is live on Servidor Local de Mods?

Procedural map on Servidor Local de Mods, made by the game's generator.

How to join

What do you do to join Servidor Local de Mods?

To join: start Rust, press F1 and type client.connect 45.161.178.220:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.