Rust-Local
Offline 45.149.147.106:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 18:23 UTC5d ago | 2 | – | running | 2 |
| Thu 22 Oct, 20:36 UTC6d ago | 2 | – | 0.9 days | 0 |
| Sat 3 Oct, 11:33 UTC25d ago | – | – | 19.4 days | 0 |
| Thu 24 Sep, 18:29 UTC34d ago | 1 | halved by day 5 | 8.7 days | 0 |
| Wed 23 Sep, 13:30 UTC35d ago | 2 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 107/500
- 127/100
- 122/225
- 94/700
- 25/200
- 24/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Rust-Local when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 5 it fell below half when it didn't.
What wipe timing does Rust-Local follow?
No next wipe can be predicted for Rust-Local, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 5 days 2 hours ago the current world was made.
Lists and filters
How should you read the tags on Rust-Local?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Rust-Local. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Rust-Local?
Rust Metrics lists featuring Rust-Local: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Rust-Local hold among Rust servers?
Ranking for Rust-Local: #5,910 on seven-day player hours, top 27% of all ranked servers.
How full does Rust-Local get?
Status for Rust-Local: offline. Last seen 4 days 7 hours ago. Seven-day check: 1 players on average. Peak reading: 2.
Server details
What location is Rust-Local hosted in?
No region tag on Rust-Local. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 45.149.147.106:28015.
What Rust version is Rust-Local on?
Reading: Rust-Local, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is Rust-Local up, and how often does it stay up?
Reading: offline. Rust-Local last answered 4 days 7 hours ago. Uptime for the last 7 full days: 30 of 168 hours, or 18%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rust-Local?
No gather rate appears in the name: Rust-Local. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust-Local?
Check: map. Procedural, generated by the game, on Rust-Local.
Connection
What do you do to join Rust-Local?
Press F1 in Rust and enter client.connect 45.149.147.106:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.