.
Offline 45.144.52.87:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC22d ago | 1 | – | running | 0 |
| Sun 4 Oct, 08:37 UTC23d ago | 1 | – | 1.1 days | 0 |
| Sat 3 Oct, 03:32 UTC24d ago | 1 | – | 1.2 days | 0 |
| Wed 30 Sep, 04:29 UTC27d ago | 0 | – | 3 days | 0 |
| Tue 29 Sep, 07:15 UTC28d ago | 1 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:42 UTC29d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 00:17 UTC29d ago | 1 | – | 0.3 days | 1 |
| Sat 26 Sep, 04:27 UTC31d ago | 1 | – | 1.8 days | 1 |
| Fri 25 Sep, 06:57 UTC32d ago | 1 | – | 0.9 days | 1 |
| Tue 22 Sep, 03:26 UTC35d ago | 1 | held half | 3.1 days | 1 |
| Sun 20 Sep, 03:42 UTC37d ago | 1 | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 100/500
- 131/100
- 110/225
- 29/200
- 96/700
- 34/1000
Quick answers
from the figures on this pageWipe schedule
What happens on . when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 6 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does . follow?
There is no next wipe to predict: . wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 12 hours ago the current world was made.
Tags
How should you read the tags on .?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts20 (Group limit): Team cap: 20; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from .. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does . appear in Rust Metrics lists and filters?
Rust Metrics lists featuring .: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does . hold among Rust servers?
Ranking for .: #13,772 on seven-day player hours, top 61% of all ranked servers.
What player count does . carry?
Reading for .: offline at this moment; last seen 21 days 15 hours ago.
Operator and location
Which location does . run from?
No region tag on .. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.144.52.87:28015.
What Rust version is . on?
Reading: ., Rust network protocol 2634 and build 166494, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ., and is it online now?
. reports offline. The last reading came 21 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
How is . configured, and what rules are in force?
Reading the name gives no gather rate for .. Check: group limit. Up to 20 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
How to join
How do you connect to .?
To join: start Rust, press F1 and type client.connect 45.144.52.87:28015. Or press Launch Rust here and Steam opens the game and connects you.