.
Offline 45.144.52.115:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 11:01 UTC43d ago | 1 | – | running | 1 |
| Mon 14 Sep, 03:36 UTC44d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 121/100
- 57/225
- 29/700
- 4/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
What happens on . when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does . follow?
Its rhythm cannot be told from the wipes of . on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 15 hours ago.
Tags
How should you read the tags on .?
Tags published by ., read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts20 (Group limit): Team cap: 20; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show .?
Rust Metrics lists featuring .: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does . sit in the rankings?
Player hours over seven days put . at #13,519, in the top – of all ranked servers.
How full does . get?
Reading for .: offline at this moment; last seen 43 days 15 hours ago.
Server
Where does . sit?
No region tag on .. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.144.52.115:28015.
What Rust version is . on?
Reading: ., Rust network protocol 2633 and build 162929, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ., and is it online now?
. reports offline. The last reading came 43 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on .?
Reading the name gives no gather rate for .. The cap on groups is 20 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Join
How can you get onto .?
To join: start Rust, press F1 and type client.connect 45.144.52.115:28015. Or press Launch Rust here and Steam opens the game and connects you.