#1 MyRustServer
Offline 45.144.196.89:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
How often does #1 MyRustServer wipe, and when?
Its rhythm cannot be told from the wipes of #1 MyRustServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 1 hours ago.
Tag meanings
Which tags does #1 MyRustServer carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from #1 MyRustServer. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does #1 MyRustServer appear in Rust Metrics lists and filters?
Rust Metrics lists featuring #1 MyRustServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What is the population on #1 MyRustServer?
#1 MyRustServer is not responding; status offline, last seen 45 days 8 hours ago.
Server
Which location does #1 MyRustServer run from?
No region comes from #1 MyRustServer. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 45.144.196.89:28015.
What Rust version is #1 MyRustServer on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by #1 MyRustServer. Check: protocol. To join, your game must match; Steam handles the update.
Is #1 MyRustServer up, and how often does it stay up?
Check: connection. #1 MyRustServer is offline at this moment. Last contact was 45 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on #1 MyRustServer?
Check: gather rate. The name #1 MyRustServer does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join #1 MyRustServer?
To join: start Rust, press F1 and type client.connect 45.144.196.89:28015. Or press Launch Rust here and Steam opens the game and connects you.