RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,735 Populated2,880 Fresh wipes 3 h74 Scan5 min
‹ All servers45.144.196.57:28015
Offline Full Queue Fresh wipe Wipe due No query

#1 MyRustServer

Offline 45.144.196.57:28015 checked 22d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,949top 71%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does #1 MyRustServer follow?

Its rhythm cannot be told from the wipes of #1 MyRustServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 21 hours ago.

Lists and filters

How should you read the tags on #1 MyRustServer?

These are the tags #1 MyRustServer publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does #1 MyRustServer appear in Rust Metrics lists and filters?

These Rust Metrics lists carry #1 MyRustServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does #1 MyRustServer sit in the rankings?

Ranking for #1 MyRustServer: #15,949 on seven-day player hours, top 71% of all ranked servers.

How full does #1 MyRustServer get?

Status for #1 MyRustServer: offline. Last seen 22 days 23 hours ago.

Server

Where does #1 MyRustServer sit?

No region comes from #1 MyRustServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.144.196.57:28015.

What Rust version is #1 MyRustServer on?

Reading: #1 MyRustServer, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is #1 MyRustServer up, and how often does it stay up?

#1 MyRustServer reports offline. The last reading came 22 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.

Rules and settings

What rules does #1 MyRustServer enforce, and what are its settings?

No gather rate appears in the name: #1 MyRustServer. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Connection

How do you connect to #1 MyRustServer?

Press F1 in Rust and enter client.connect 45.144.196.57:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.