#1 MyRustServer
Offline 45.144.196.57:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 65/500
- 120/100
- 94/225
- 33/700
- 4/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does #1 MyRustServer follow?
Its rhythm cannot be told from the wipes of #1 MyRustServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 21 hours ago.
Lists and filters
How should you read the tags on #1 MyRustServer?
These are the tags #1 MyRustServer publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does #1 MyRustServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry #1 MyRustServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does #1 MyRustServer sit in the rankings?
Ranking for #1 MyRustServer: #15,949 on seven-day player hours, top 71% of all ranked servers.
How full does #1 MyRustServer get?
Status for #1 MyRustServer: offline. Last seen 22 days 23 hours ago.
Server
Where does #1 MyRustServer sit?
No region comes from #1 MyRustServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.144.196.57:28015.
What Rust version is #1 MyRustServer on?
Reading: #1 MyRustServer, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is #1 MyRustServer up, and how often does it stay up?
#1 MyRustServer reports offline. The last reading came 22 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 6 October 2026.
Rules and settings
What rules does #1 MyRustServer enforce, and what are its settings?
No gather rate appears in the name: #1 MyRustServer. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to #1 MyRustServer?
Press F1 in Rust and enter client.connect 45.144.196.57:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.