Local server 261
Offline 45.142.32.245:28015 checked 10h ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 13:24 UTC12h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/500
- 126/100
- 44/225
- 31/700
- 9/200
- 0/500
Quick answers
from the figures on this pageReset cycle
What wipe timing does Local server 261 follow?
Its rhythm cannot be told from the wipes of Local server 261 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 12 hours ago.
Tag meanings
Which tags does Local server 261 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Plugins or settings make this a modded server; h955eb6e7 (Custom tag): A plugin or the owner set this tag; Rust does not ship it; stok (Custom tag): A plugin or the owner set this tag; Rust does not ship it from Local server 261. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local server 261 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Local server 261: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Last wipe: In the last 24 hours.
Population
What position does Local server 261 hold among Rust servers?
Player hours over seven days put Local server 261 at #15,414, in the top 69% of all ranked servers.
What is the population on Local server 261?
Reading for Local server 261: offline at this moment; last seen 10 hours ago. Seven-day reading: 0 players on average.
Server details
Where does Local server 261 sit?
Reading: location. Local server 261 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.142.32.245:28015.
What Rust version is Local server 261 on?
Rust network protocol 2332 on Windows is the build Local server 261 runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Local server 261 up, and how often does it stay up?
Check: connection. Local server 261 is offline at this moment. Last contact was 10 hours ago. Reading: 2% uptime over the last 7 full days. It was up 4 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.
Rules and settings
What rules does Local server 261 enforce, and what are its settings?
No gather rate appears in the name: Local server 261. Check: group limit. None published. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. VAC is on. That is Valve's anti-cheat.
Which map is live on Local server 261?
The game generates a procedural map for Local server 261.
Connection
How can you get onto Local server 261?
Press F1 in Rust and enter client.connect 45.142.32.245:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.