ShinobiRust2
Offline 45.140.129.94:10200 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 120/100
- 125/225
- 97/700
- 27/200
- 26/1000
Quick answers
from the figures on this pageWipe schedule
When does ShinobiRust2 wipe?
To tell the rhythm of ShinobiRust2, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 43 days 17 hours ago.
Tag meanings
How should you read the tags on ShinobiRust2?
Tags published by ShinobiRust2, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show ShinobiRust2?
Rust Metrics lists featuring ShinobiRust2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does ShinobiRust2 sit in the rankings?
Ranking for ShinobiRust2: #14,105 on seven-day player hours, top – of all ranked servers.
How full does ShinobiRust2 get?
Reading for ShinobiRust2: offline at this moment; last seen 39 days 18 hours ago.
Operator and location
Where does ShinobiRust2 sit?
Reading: location. ShinobiRust2 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 45.140.129.94:10200.
What Rust version is ShinobiRust2 on?
Reading: ShinobiRust2, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on ShinobiRust2, and is it online?
Check: connection. ShinobiRust2 is offline at this moment. Last contact was 39 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 18 September 2026.
Rules and settings
What rules does ShinobiRust2 enforce, and what are its settings?
Reading the name gives no gather rate for ShinobiRust2. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is ShinobiRust2 on?
Check: map. Procedural, size 3,750, seed 579120958, generated by the game on ShinobiRust2. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto ShinobiRust2?
To join: start Rust, press F1 and type client.connect 45.140.129.94:10200. Or press Launch Rust here and Steam opens the game and connects you.
