ShinobiRust2
Offline 45.140.129.73:11700 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/500
- 124/100
- 41/225
- 52/700
- 8/200
- 7/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does ShinobiRust2 follow?
Its rhythm cannot be told from the wipes of ShinobiRust2 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 39 days 20 hours ago the current world was made.
Tags
Which tags does ShinobiRust2 carry, and what do they mean?
Tags published by ShinobiRust2, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ShinobiRust2 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ShinobiRust2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does ShinobiRust2 hold among Rust servers?
Player hours over seven days put ShinobiRust2 at #15,814, in the top 72% of all ranked servers.
What player count does ShinobiRust2 carry?
Status for ShinobiRust2: offline. Last seen 18 days 18 hours ago.
Server
What location is ShinobiRust2 hosted in?
No region comes from ShinobiRust2. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.140.129.73:11700.
What Rust version is ShinobiRust2 on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by ShinobiRust2. To get in, your game needs the same protocol; Steam applies the update.
How reliable is ShinobiRust2, and is it online now?
Check: connection. ShinobiRust2 is offline at this moment. Last contact was 18 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 9 October 2026.
Settings and map
What settings and rules apply on ShinobiRust2?
No gather rate appears in the name: ShinobiRust2. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is ShinobiRust2 on?
Check: map. Procedural, size 3,750, seed 579120958, generated by the game on ShinobiRust2. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto ShinobiRust2?
To join: start Rust, press F1 and type client.connect 45.140.129.73:11700. Or press Launch Rust here and Steam opens the game and connects you.
