RUST METRICSFlight deck · live data
Data live Servers11,830 Players81,821 Populated3,745 Fresh wipes 3 h270 Scan5 min
‹ All servers45.140.128.88:10800
Online Full Queue Fresh wipe Wipe due No query

Rust EBIMAYO

Online 45.140.128.88:10800 checked 14m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 13:00 UTC
0 5 10 15 20 PAX 0 /20

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 2 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 91,501 ×1000

Entities

48 h range 48,292–91,501 · memory 1,699 MB
1239 ET SINCE RESTART 02:42

Uptime

2 h 42 min since its last restart, at the last reading
7-day average0peak –
Rank#15,335top 69%
Last wipe4h agono schedule published
Next wipe–too few wipes seen yet
Memory1,699MBat the last reading
REC 1

Players

AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 10:30 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
02.557.51015:0000:0009:0019:0004:0013:00Wiped Thu 29 Oct, 10:30 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 10:30 UTC4h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Rust EBIMAYO wipe?

To tell the rhythm of Rust EBIMAYO, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 hours ago the current world was made.

Lists and filters

How should you read the tags on Rust EBIMAYO?

Tags published by Rust EBIMAYO, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust EBIMAYO?

On Rust Metrics, Rust EBIMAYO sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does Rust EBIMAYO hold among Rust servers?

Player hours over seven days put Rust EBIMAYO at #15,335, in the top 69% of all ranked servers.

How full does Rust EBIMAYO get?

Current headcount on Rust EBIMAYO: 0 players, 20 slots available. Seven-day reading: 0 players on average.

Operator and location

Where does Rust EBIMAYO sit?

No region comes from Rust EBIMAYO. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.140.128.88:10800.

What Rust version is Rust EBIMAYO on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust EBIMAYO. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Rust EBIMAYO?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 2. Peak entity count: 91,501. Buildings, deployables and all else included. Reading: 1,774 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust EBIMAYO, and is it online?

Check: connection. Rust EBIMAYO is online at this moment. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 21 October 2026.

Settings and map

What rules does Rust EBIMAYO enforce, and what are its settings?

Check: gather rate. The name Rust EBIMAYO does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust EBIMAYO on?

From seed 6738, the game generates the procedural map on Rust EBIMAYO. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Rust EBIMAYO?

Check: join. Open Rust, press F1, then enter client.connect 45.140.128.88:10800. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.