RUST METRICSFlight deck · live data
Data live Servers11,657 Players32,896 Populated2,828 Fresh wipes 3 h79 Scan5 min
‹ All servers45.140.128.82:10800
Online Full Queue Fresh wipe Wipe due No query

Rust PTserver

Online 45.140.128.82:10800 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 91,188 ×1000

Entities

48 h range 87,734–91,642 · memory 2,067 MB
1239 ET SINCE RESTART 1D 17H

Uptime

1 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory2,067MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rust PTserver wipe, and when?

Its rhythm cannot be told from the wipes of Rust PTserver on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days 8 hours ago.

Tag meanings

How should you read the tags on Rust PTserver?

Tags published by Rust PTserver, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Rust PTserver?

These Rust Metrics lists carry Rust PTserver: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Rust PTserver hold among Rust servers?

Player hours over seven days put Rust PTserver at #15,349, in the top 69% of all ranked servers.

How full does Rust PTserver get?

0 of 50 slots are filled on Rust PTserver right now. Check: player average. 0 over the last seven days.

Server

What location is Rust PTserver hosted in?

No region comes from Rust PTserver. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.140.128.82:10800.

What Rust version is Rust PTserver on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust PTserver. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rust PTserver?

Check: fps. Average 10 server fps over the last 48 hours, low of 4. Within range. Peak entity count: 91,642. Buildings, deployables and all else included. Check: memory. Peak use was 2,901 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust PTserver, and is it online?

Reading: online. Rust PTserver answers right now. Check: restart. The uptime it reports puts the last restart about 41 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.

Rules and settings

What rules does Rust PTserver enforce, and what are its settings?

Reading the name gives no gather rate for Rust PTserver. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust PTserver?

Check: map. Procedural, size 4,000, seed 6738, generated by the game on Rust PTserver. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Rust PTserver?

To join: start Rust, press F1 and type client.connect 45.140.128.82:10800. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.