ShinobiRust2
Offline 45.140.128.104:10500 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 131/100
- 183/225
- 98/700
- 239/700
- 348/350
Quick answers
from the figures on this pageWipe timing
How often does ShinobiRust2 wipe, and when?
To tell the rhythm of ShinobiRust2, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 21 hours ago.
Lists and filters
How should you read the tags on ShinobiRust2?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): The server runs game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from ShinobiRust2. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ShinobiRust2?
Rust Metrics lists featuring ShinobiRust2: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does ShinobiRust2 sit in the rankings?
Player hours over seven days put ShinobiRust2 at #15,927, in the top 69% of all ranked servers.
What is the population on ShinobiRust2?
Reading for ShinobiRust2: offline at this moment; last seen 27 days 13 hours ago.
Server
Which location does ShinobiRust2 run from?
Reading: location. ShinobiRust2 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 45.140.128.104:10500.
What Rust version is ShinobiRust2 on?
Reading: ShinobiRust2, Rust network protocol 2634 and build 166494, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on ShinobiRust2, and is it online?
Reading: offline. ShinobiRust2 last answered 27 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Map and rules
What rules does ShinobiRust2 enforce, and what are its settings?
No gather rate appears in the name: ShinobiRust2. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is ShinobiRust2 on?
Check: map. Procedural, size 3,750, seed 579120958, generated by the game on ShinobiRust2. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join ShinobiRust2?
To join: start Rust, press F1 and type client.connect 45.140.128.104:10500. Or press Launch Rust here and Steam opens the game and connects you.
