Waldcamper PVE
Online 45.138.48.98:28040 checked 10m ago
Server instruments
last reading Wed 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 6 · below 20 is lag, below 10 is badEntities
48 h range 173,852–179,729 · memory 3,763 MBUptime
16 h 56 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:47 UTC FW26d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 102/500
- 135/100
- 109/225
- 44/700
- 4/200
- 20/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Waldcamper PVE?
At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 3 hours.
How often does Waldcamper PVE wipe, and when?
The only wipe for Waldcamper PVE is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 26 days 12 hours ago the current world was made.
Tags
How should you read the tags on Waldcamper PVE?
Tags published by Waldcamper PVE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Waldcamper PVE?
On Rust Metrics, Waldcamper PVE sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Waldcamper PVE sit in the rankings?
Player hours over seven days put Waldcamper PVE at #11,574, in the top 52% of all ranked servers.
What is the population on Waldcamper PVE?
Current headcount on Waldcamper PVE: 0 players, 60 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 12:00 UTC, averaging 1 players at that hour.
Operator and location
Where does Waldcamper PVE sit?
Reading: location. Waldcamper PVE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.138.48.98:28040.
What Rust version is Waldcamper PVE on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Waldcamper PVE. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for Waldcamper PVE?
Reading: 22 server fps on average across the last 48 hours. It never dropped below 6. Reading: 179,729 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,806 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is Waldcamper PVE, and is it online now?
Waldcamper PVE reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 16 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Waldcamper PVE configured, and what rules are in force?
Reading the name gives no gather rate for Waldcamper PVE. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Waldcamper PVE?
Check: map. Procedural, size 6,000, seed 1337, generated by the game on Waldcamper PVE. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
Connection
How do you connect to Waldcamper PVE?
Press F1 in Rust and enter client.connect 45.138.48.98:28040. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
