RUST METRICSFlight deck · live data
Data live Servers11,749 Players65,278 Populated3,453 Fresh wipes 3 h195 Scan5 min
‹ All servers45.138.200.219:30015
Online Full Queue Fresh wipe Wipe due No query

Rust Dance - Solo/Duo Vanilla

Online EU 45.138.200.219:30015 checked 10m ago

weekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 157 SERVER FPS

Server fps

48 h low 126 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,702 ×1000

Entities

48 h range 45,702–51,662 · memory 3,401 MB
1239 ET SINCE RESTART 5D 17H

Uptime

5 days 17 hours since its last restart, at the last reading
7-day average4peak 26
Rank#1,580top 7% · #626 in EU
Last wipe5d agoweekly schedule
Next wipe1d 4hFri 30 Oct, 16:59 UTC
Memory3,401MB48 h peak 5 players
REC 1

Players

AveragePeak
0246813:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 7% of all ranked servers, top 21% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 16:59 UTC, in 1d 4h. Its weekly schedule tag · low confidence

usual gap7.2 daysbetween real wipes
wipe-day peak33players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Fri 30 Oct, 16:59 UTC1d 4h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 6hFW
  3. WPT 3Fri 6 Nov, 16:59 UTC8d 4h
  4. WPT 4Fri 13 Nov, 16:59 UTC15d 4h
  5. WPT 5Fri 20 Nov, 16:59 UTC22d 4h
  6. WPT 6Fri 27 Nov, 16:59 UTC29d 4h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 6hFW
  8. WPT 8Fri 4 Dec, 16:59 UTC36d 4h

The first 48 hours of its last wipes

Fri 23 OctFri 16 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 26, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:59 UTC5d ago 26 – running 0
Fri 16 Oct, 11:38 UTC13d ago 40 halved by day 2 7.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Dance - Solo/Duo Vanilla when wipe day comes?

An average of 33 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 2 when it didn't.

When does Rust Dance - Solo/Duo Vanilla wipe?

Its tag guides the prediction: too few of Rust Dance - Solo/Duo Vanilla's wipes are on record to confirm its schedule. Friday 30 October at 16:59 UTC is when its next wipe is due. 5 days 19 hours ago the current world was made. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on Rust Dance - Solo/Duo Vanilla?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Its browser listing: Europe from Rust Dance - Solo/Duo Vanilla. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Dance - Solo/Duo Vanilla appear in Rust Metrics lists and filters?

On Rust Metrics, Rust Dance - Solo/Duo Vanilla sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

Where does Rust Dance - Solo/Duo Vanilla sit in the rankings?

Top 7% of all ranked servers: Rust Dance - Solo/Duo Vanilla takes #1,580 on seven-day player hours and #626 in Europe.

How full does Rust Dance - Solo/Duo Vanilla get?

Current headcount on Rust Dance - Solo/Duo Vanilla: 1 players, 100 slots available. Seven-day check: 4 players on average. Peak reading: 26. The last 48 hours peaked at 12:00 UTC, averaging 4 players at that hour.

Operator and location

Where does Rust Dance - Solo/Duo Vanilla sit?

Rust Dance - Solo/Duo Vanilla gives Europe as its location, with the EU tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.138.200.219:30015.

What Rust version is Rust Dance - Solo/Duo Vanilla on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Dance - Solo/Duo Vanilla. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rust Dance - Solo/Duo Vanilla?

Check: fps. Average 151 server fps over the last 48 hours, low of 126. Within range. Reading: 51,662 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,523 MB. Expect lag when fps falls and entities climb.

Is Rust Dance - Solo/Duo Vanilla up, and how often does it stay up?

Check: connection. Rust Dance - Solo/Duo Vanilla is online at this moment. Reading: uptime. About 5 days 17 hours ago it restarted, on its own count. Uptime for the last 7 full days: 159 of 168 hours, or 95%. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Settings and map

How is Rust Dance - Solo/Duo Vanilla configured, and what rules are in force?

Reading the name gives no gather rate for Rust Dance - Solo/Duo Vanilla. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Dance - Solo/Duo Vanilla?

Check: map. Procedural, size 2,750, seed 1337, generated by the game on Rust Dance - Solo/Duo Vanilla. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How can you get onto Rust Dance - Solo/Duo Vanilla?

To join: start Rust, press F1 and type client.connect 45.138.200.219:30015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/DudtMw7Q4f is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.