BoxBoxRust - Devblog 116
Offline 45.137.202.101:28065 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 123/100
- 184/225
- 80/700
- 351/200
- 245/700
Quick answers
from the figures on this pageReset cycle
When does BoxBoxRust - Devblog 116 wipe?
Its rhythm cannot be told from the wipes of BoxBoxRust - Devblog 116 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.
Lists and filters
How should you read the tags on BoxBoxRust - Devblog 116?
These are the tags BoxBoxRust - Devblog 116 publishes, and the server browser reads them: mp250 (Max players): Slots: 250; v1381 (Protocol): Match the game version: protocol 1381 is required; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Check: category. Modded, because plugins or settings alter the game; h2fba143e (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does BoxBoxRust - Devblog 116 appear in Rust Metrics lists and filters?
On Rust Metrics, BoxBoxRust - Devblog 116 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.
Player count
What position does BoxBoxRust - Devblog 116 hold among Rust servers?
Player hours over seven days put BoxBoxRust - Devblog 116 at #15,025, in the top – of all ranked servers.
What is the population on BoxBoxRust - Devblog 116?
BoxBoxRust - Devblog 116 is not responding; status offline, last seen 44 days 23 hours ago.
Operator and location
Where does BoxBoxRust - Devblog 116 sit?
No region comes from BoxBoxRust - Devblog 116. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.137.202.101:28065.
What Rust version is BoxBoxRust - Devblog 116 on?
Rust network protocol 1381 on Windows is the build BoxBoxRust - Devblog 116 runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is BoxBoxRust - Devblog 116, and is it online now?
BoxBoxRust - Devblog 116 reports offline. The last reading came 44 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on BoxBoxRust - Devblog 116?
Check: gather rate. The name BoxBoxRust - Devblog 116 does not state one. Check: group limit. None published. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. VAC is off. That is Valve's anti-cheat.
Which map is live on BoxBoxRust - Devblog 116?
The game generates a procedural map for BoxBoxRust - Devblog 116.
How to join
How can you get onto BoxBoxRust - Devblog 116?
Check: join. Open Rust, press F1, then enter client.connect 45.137.202.101:28065. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.