RUST METRICSFlight deck · live data
Data live Servers11,851 Players93,847 Populated3,878 Fresh wipes 3 h391 Scan5 min
‹ All servers45.137.202.101:28065
Offline Full Queue Fresh wipe Wipe due No query

BoxBoxRust - Devblog 116

Offline 45.137.202.101:28065 checked 44d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 62 125 188 250 PAX 0 /250

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,025no region published
Last wipe–no schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does BoxBoxRust - Devblog 116 wipe?

Its rhythm cannot be told from the wipes of BoxBoxRust - Devblog 116 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.

Lists and filters

How should you read the tags on BoxBoxRust - Devblog 116?

These are the tags BoxBoxRust - Devblog 116 publishes, and the server browser reads them: mp250 (Max players): Slots: 250; v1381 (Protocol): Match the game version: protocol 1381 is required; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Check: category. Modded, because plugins or settings alter the game; h2fba143e (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does BoxBoxRust - Devblog 116 appear in Rust Metrics lists and filters?

On Rust Metrics, BoxBoxRust - Devblog 116 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Player count

What position does BoxBoxRust - Devblog 116 hold among Rust servers?

Player hours over seven days put BoxBoxRust - Devblog 116 at #15,025, in the top – of all ranked servers.

What is the population on BoxBoxRust - Devblog 116?

BoxBoxRust - Devblog 116 is not responding; status offline, last seen 44 days 23 hours ago.

Operator and location

Where does BoxBoxRust - Devblog 116 sit?

No region comes from BoxBoxRust - Devblog 116. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.137.202.101:28065.

What Rust version is BoxBoxRust - Devblog 116 on?

Rust network protocol 1381 on Windows is the build BoxBoxRust - Devblog 116 runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is BoxBoxRust - Devblog 116, and is it online now?

BoxBoxRust - Devblog 116 reports offline. The last reading came 44 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on BoxBoxRust - Devblog 116?

Check: gather rate. The name BoxBoxRust - Devblog 116 does not state one. Check: group limit. None published. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. VAC is off. That is Valve's anti-cheat.

Which map is live on BoxBoxRust - Devblog 116?

The game generates a procedural map for BoxBoxRust - Devblog 116.

How to join

How can you get onto BoxBoxRust - Devblog 116?

Check: join. Open Rust, press F1, then enter client.connect 45.137.202.101:28065. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as oxide,modded,mp250,v1381,h2fba143e

Game

mp250
Max players Slots: 250.
v1381
Protocol Match the game version: protocol 1381 is required.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

h2fba143e
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.