RUST METRICSFlight deck · live data
Data live Servers11,612 Players36,584 Populated2,915 Fresh wipes 3 h70 Scan5 min
‹ All servers45.137.18.82:28015
Online Full Queue Fresh wipe Wipe due No query

Divy's Rusty Server | Powered by Dark MATTER

Online 45.137.18.82:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 90 SERVER FPS

Server fps

48 h low 75 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 216,968 ×1000

Entities

48 h range 214,713–217,055 · memory 4,568 MB
1239 ET SINCE RESTART 4D 22H

Uptime

4 days 22 hours since its last restart, at the last reading
7-day average0peak 2
Rank#9,088top 41%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory4,568MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:06 UTC FW27d ago 3 – running 0
Fri 18 Sep, 18:28 UTC40d ago 3 halved by day 6 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Divy's Rusty Server | Powered by Dark MATTER when wipe day comes?

The busiest point of its recent wipes drew 3 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 6 it fell below half.

What wipe timing does Divy's Rusty Server | Powered by Dark MATTER follow?

To tell the rhythm of Divy's Rusty Server | Powered by Dark MATTER, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 12 hours ago.

Tag meanings

Which tags does Divy's Rusty Server | Powered by Dark MATTER carry, and what do they mean?

These are the tags Divy's Rusty Server | Powered by Dark MATTER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Divy's Rusty Server | Powered by Dark MATTER?

Rust Metrics lists featuring Divy's Rusty Server | Powered by Dark MATTER: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Divy's Rusty Server | Powered by Dark MATTER sit in the rankings?

Ranking for Divy's Rusty Server | Powered by Dark MATTER: #9,088 on seven-day player hours, top 41% of all ranked servers.

What player count does Divy's Rusty Server | Powered by Dark MATTER carry?

Current headcount on Divy's Rusty Server | Powered by Dark MATTER: 0 players, 75 slots available. Check: players over seven days. Average 0, peak 2.

Server

Where does Divy's Rusty Server | Powered by Dark MATTER sit?

No region tag on Divy's Rusty Server | Powered by Dark MATTER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.137.18.82:28015.

What Rust version is Divy's Rusty Server | Powered by Dark MATTER on?

Reading: Divy's Rusty Server | Powered by Dark MATTER, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on Divy's Rusty Server | Powered by Dark MATTER within range?

Over the last 48 hours the average was 86 server fps; the floor was 75. Check: entities. The peak was 217,055, counting buildings, deployables and the rest of the world. Reading: 5,251 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Divy's Rusty Server | Powered by Dark MATTER, and is it online?

Check: connection. Divy's Rusty Server | Powered by Dark MATTER is online at this moment. Reading: uptime. About 4 days 22 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does Divy's Rusty Server | Powered by Dark MATTER enforce, and what are its settings?

Reading the name gives no gather rate for Divy's Rusty Server | Powered by Dark MATTER. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on Divy's Rusty Server | Powered by Dark MATTER?

From seed 654370514, the game generates the procedural map on Divy's Rusty Server | Powered by Dark MATTER. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Divy's Rusty Server | Powered by Dark MATTER?

Press F1 in Rust and enter client.connect 45.137.18.82:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players Slots: 75.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.