RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,901 Populated3,470 Fresh wipes 3 h213 Scan5 min
‹ All servers45.134.225.19:28315
Offline Full Queue Fresh wipe Wipe due No query

Codex Cinema E2E Isolated QA

Offline 45.134.225.19:28315 checked 28d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,330top 69%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does Codex Cinema E2E Isolated QA wipe?

Its rhythm cannot be told from the wipes of Codex Cinema E2E Isolated QA on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 7 hours ago the current world was made.

Lists and filters

Which tags does Codex Cinema E2E Isolated QA carry, and what do they mean?

These are the tags Codex Cinema E2E Isolated QA publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Codex Cinema E2E Isolated QA appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Codex Cinema E2E Isolated QA: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

What position does Codex Cinema E2E Isolated QA hold among Rust servers?

Ranking for Codex Cinema E2E Isolated QA: #16,330 on seven-day player hours, top 69% of all ranked servers.

What is the population on Codex Cinema E2E Isolated QA?

Codex Cinema E2E Isolated QA is not responding; status offline, last seen 28 days 6 hours ago.

Server details

What location is Codex Cinema E2E Isolated QA hosted in?

No region comes from Codex Cinema E2E Isolated QA. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 45.134.225.19:28315.

What Rust version is Codex Cinema E2E Isolated QA on?

Reading: Codex Cinema E2E Isolated QA, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.

Is Codex Cinema E2E Isolated QA up, and how often does it stay up?

Check: connection. Codex Cinema E2E Isolated QA is offline at this moment. Last contact was 28 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Codex Cinema E2E Isolated QA?

Reading the name gives no gather rate for Codex Cinema E2E Isolated QA. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Codex Cinema E2E Isolated QA?

Procedural map on Codex Cinema E2E Isolated QA, made by the game's generator.

Connection

How can you get onto Codex Cinema E2E Isolated QA?

Check: join. Open Rust, press F1, then enter client.connect 45.134.225.19:28315. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.