[RU] JoyRust #1 Pirate sea - Modded 2x (No limit)
Offline 45.131.186.204:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Saturday 31 October, 11:02 UTC, in 2d 14h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/200
- 1,481/1550
- 348/1000
- 320/390
- 570/1900
- 103/150
Quick answers
from the figures on this pageReset cycle
When does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) wipe?
The estimate for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)'s next wipe comes from weekly: 7 days after its last wipe. Saturday 31 October at 11:02 UTC is when its next wipe is due. The world it runs now was made 60 days 9 hours ago. The tags state a wipe schedule of one wipe a week.
Tag meanings
How should you read the tags on [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
These are the tags [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts50 (Group limit): Team cap: 50; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): Game build reading: 162434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) appear in Rust Metrics lists and filters?
On Rust Metrics, [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Rust community servers: live readings. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Occupancy
What position does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) hold among Rust servers?
Ranking for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit): #15,071 on seven-day player hours, top – of all ranked servers.
How full does [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) get?
Status for [RU] JoyRust #1 Pirate sea - Modded 2x (No limit): offline. Last seen 44 days 10 hours ago.
Server
What location is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) hosted in?
The name of [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 45.131.186.204:28015.
What Rust version is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) on?
Reading: [RU] JoyRust #1 Pirate sea - Modded 2x (No limit), Rust network protocol 2632 and build 162434, Windows. Matching protocol is required to join. Let Steam update your game.
Is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) up, and how often does it stay up?
[RU] JoyRust #1 Pirate sea - Modded 2x (No limit) reports offline. The last reading came 44 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
How is [RU] JoyRust #1 Pirate sea - Modded 2x (No limit) configured, and what rules are in force?
Gather rate check: 2x. That comes from the name [RU] JoyRust #1 Pirate sea - Modded 2x (No limit). The cap on groups is 50 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
How to join
What do you do to join [RU] JoyRust #1 Pirate sea - Modded 2x (No limit)?
Press F1 in Rust and enter client.connect 45.131.186.204:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.