Mr. Blue Debug
Offline 45.13.6.225:28015 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 129/100
- 30/225
- 22/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
When does Mr. Blue Debug wipe?
Its rhythm cannot be told from the wipes of Mr. Blue Debug on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 31 days 17 hours ago the current world was made.
Tags
How should you read the tags on Mr. Blue Debug?
These are the tags Mr. Blue Debug publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs165959 (Build): Build 165959; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; rustmaps (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Mr. Blue Debug appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Mr. Blue Debug: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Mr. Blue Debug sit in the rankings?
Player hours over seven days put Mr. Blue Debug at #16,949, in the top 72% of all ranked servers.
What player count does Mr. Blue Debug carry?
Status for Mr. Blue Debug: offline. Last seen 31 days 17 hours ago.
Server details
Which location does Mr. Blue Debug run from?
No region comes from Mr. Blue Debug. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.13.6.225:28015.
What Rust version is Mr. Blue Debug on?
Rust network protocol 2634 and build 165959 on Windows is the build Mr. Blue Debug runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Mr. Blue Debug, and is it online now?
Check: connection. Mr. Blue Debug is offline at this moment. Last contact was 31 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Map and rules
How is Mr. Blue Debug configured, and what rules are in force?
Check: gather rate. The name Mr. Blue Debug does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
How to join
What do you do to join Mr. Blue Debug?
Press F1 in Rust and enter client.connect 45.13.6.225:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.