GAME_RUST
Offline 45.126.211.153:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 222/500
- 132/100
- 187/225
- 32/200
- 199/700
- 63/1000
Quick answers
from the figures on this pageReset cycle
When does GAME_RUST wipe?
To tell the rhythm of GAME_RUST, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one.
Lists and filters
Which tags does GAME_RUST carry, and what do they mean?
These are the tags GAME_RUST publishes, and the server browser reads them: mp20 (Max players): The server holds 20 slots; v1805 (Protocol): Protocol 1805: join only on the same game version; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Plugins or settings make this a modded server; h3f8af68b (Custom tag): This tag is non-standard, added by the owner or a plugin. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show GAME_RUST?
These Rust Metrics lists carry GAME_RUST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.
Occupancy
Where does GAME_RUST sit in the rankings?
Player hours over seven days put GAME_RUST at #15,369, in the top 70% of all ranked servers.
How full does GAME_RUST get?
Reading for GAME_RUST: offline at this moment; last seen 2 days ago. Seven-day reading: 0 players on average.
Server
What location is GAME_RUST hosted in?
Reading: location. GAME_RUST gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.126.211.153:28015.
What Rust version is GAME_RUST on?
Reading: GAME_RUST, Rust network protocol 1805, Windows. Matching protocol is required to join. Let Steam update your game.
Is GAME_RUST up, and how often does it stay up?
Reading: offline. GAME_RUST last answered 2 days ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 October 2026.
Rules and settings
What rules does GAME_RUST enforce, and what are its settings?
Reading the name gives no gather rate for GAME_RUST. No group limit is published. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. VAC is off. That is Valve's anti-cheat.
What map is GAME_RUST on?
Procedural map on GAME_RUST, made by the game's generator.
Connection
How do you connect to GAME_RUST?
Press F1 in Rust and enter client.connect 45.126.211.153:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.