【南瓜-Build#1】
Offline EA 45.125.45.246:28035 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 8/101
- 10/100
- 5/50
- 3/188
- 0/30
- 1/150
Quick answers
from the figures on this pageWipe schedule
How often does 【南瓜-Build#1】 wipe, and when?
Its rhythm cannot be told from the wipes of 【南瓜-Build#1】 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 43 days 13 hours ago.
Tags
Which tags does 【南瓜-Build#1】 carry, and what do they mean?
Tags published by 【南瓜-Build#1】, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp81 (Max players): 81 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): Plugin framework in use: Oxide (uMod); EA (East Asia): East Asia is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 【南瓜-Build#1】 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring 【南瓜-Build#1】: Build and creative servers. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Build server ^k and Oxide ^o; Group limit: 5 or more.
Player count
Where does 【南瓜-Build#1】 sit in the rankings?
Ranked by seven-day player hours, 【南瓜-Build#1】 sits at #12,835 and #470 in Asia, inside the top –.
What is the population on 【南瓜-Build#1】?
【南瓜-Build#1】 is not responding; status offline, last seen 43 days 11 hours ago.
Operator and location
Where does 【南瓜-Build#1】 sit?
Reading: location. The EA tag puts 【南瓜-Build#1】 in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 45.125.45.246:28035.
What Rust version is 【南瓜-Build#1】 on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by 【南瓜-Build#1】. To get in, your game needs the same protocol; Steam applies the update.
How reliable is 【南瓜-Build#1】, and is it online now?
Reading: offline. 【南瓜-Build#1】 last answered 43 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 September 2026.
Rules and settings
What settings and rules apply on 【南瓜-Build#1】?
Reading the name gives no gather rate for 【南瓜-Build#1】. No limit is set beyond the default. Groups take up to 8 players. build & creative, building sandbox, with gathering removed — that is the game mode. Listing: Community server. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
How to join
How can you get onto 【南瓜-Build#1】?
Press F1 in Rust and enter client.connect 45.125.45.246:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.