AU Rust Down Under | No Decay
Online 45.125.247.83:7017 checked 10m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 91 · below 20 is lag, below 10 is badEntities
48 h range 66,878–69,327 · memory 2,831 MBUptime
5 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:24 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/75
- 542/700
- 54/100
- 90/150
- 260/300
- 7/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on AU Rust Down Under | No Decay?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does AU Rust Down Under | No Decay wipe?
Its rhythm cannot be told from the wipes of AU Rust Down Under | No Decay on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 6 hours ago the current world was made.
Tags
Which tags does AU Rust Down Under | No Decay carry, and what do they mean?
These are the tags AU Rust Down Under | No Decay publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show AU Rust Down Under | No Decay?
These Rust Metrics lists carry AU Rust Down Under | No Decay: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does AU Rust Down Under | No Decay sit in the rankings?
Ranking for AU Rust Down Under | No Decay: #15,318 on seven-day player hours, top 69% of all ranked servers.
How full does AU Rust Down Under | No Decay get?
0 of 100 slots are filled on AU Rust Down Under | No Decay right now. Seven-day reading: 0 players on average.
Server
Where does AU Rust Down Under | No Decay sit?
The name of AU Rust Down Under | No Decay points to Oceania, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.125.247.83:7017.
What Rust version is AU Rust Down Under | No Decay on?
Rust network protocol 2635 and build 168909 on Linux is the build AU Rust Down Under | No Decay runs. Matching protocol is required to join. Let Steam update your game.
How does AU Rust Down Under | No Decay perform?
Check: fps. Average 114 server fps over the last 48 hours, low of 91. Within range. Peak entity count: 69,327. Buildings, deployables and all else included. Check: memory. Peak use was 3,289 MB. What players call lag comes from low fps and an entity count on the rise.
What is the uptime on AU Rust Down Under | No Decay, and is it online?
Reading: online. AU Rust Down Under | No Decay answers right now. By its reported uptime, the last restart was roughly 5 days 20 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on AU Rust Down Under | No Decay?
Check: gather rate. The name AU Rust Down Under | No Decay does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is AU Rust Down Under | No Decay on?
From seed 743642555, the game generates the procedural map on AU Rust Down Under | No Decay. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto AU Rust Down Under | No Decay?
Press F1 in Rust and enter client.connect 45.125.247.83:7017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.