RUST METRICSFlight deck · live data
Data live Servers11,784 Players66,602 Populated3,516 Fresh wipes 3 h198 Scan5 min
‹ All servers45.125.247.83:7017
Online Full Queue Fresh wipe Wipe due No query

AU Rust Down Under | No Decay

Online 45.125.247.83:7017 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 95 SERVER FPS

Server fps

48 h low 91 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,202 ×1000

Entities

48 h range 66,878–69,327 · memory 2,831 MB
1239 ET SINCE RESTART 5D 20H

Uptime

5 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,318top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,831MBat the last reading
REC 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:24 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on AU Rust Down Under | No Decay?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does AU Rust Down Under | No Decay wipe?

Its rhythm cannot be told from the wipes of AU Rust Down Under | No Decay on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 27 days 6 hours ago the current world was made.

Tags

Which tags does AU Rust Down Under | No Decay carry, and what do they mean?

These are the tags AU Rust Down Under | No Decay publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show AU Rust Down Under | No Decay?

These Rust Metrics lists carry AU Rust Down Under | No Decay: Rust servers in Oceania and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does AU Rust Down Under | No Decay sit in the rankings?

Ranking for AU Rust Down Under | No Decay: #15,318 on seven-day player hours, top 69% of all ranked servers.

How full does AU Rust Down Under | No Decay get?

0 of 100 slots are filled on AU Rust Down Under | No Decay right now. Seven-day reading: 0 players on average.

Server

Where does AU Rust Down Under | No Decay sit?

The name of AU Rust Down Under | No Decay points to Oceania, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 45.125.247.83:7017.

What Rust version is AU Rust Down Under | No Decay on?

Rust network protocol 2635 and build 168909 on Linux is the build AU Rust Down Under | No Decay runs. Matching protocol is required to join. Let Steam update your game.

How does AU Rust Down Under | No Decay perform?

Check: fps. Average 114 server fps over the last 48 hours, low of 91. Within range. Peak entity count: 69,327. Buildings, deployables and all else included. Check: memory. Peak use was 3,289 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on AU Rust Down Under | No Decay, and is it online?

Reading: online. AU Rust Down Under | No Decay answers right now. By its reported uptime, the last restart was roughly 5 days 20 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on AU Rust Down Under | No Decay?

Check: gather rate. The name AU Rust Down Under | No Decay does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is AU Rust Down Under | No Decay on?

From seed 743642555, the game generates the procedural map on AU Rust Down Under | No Decay. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto AU Rust Down Under | No Decay?

Press F1 in Rust and enter client.connect 45.125.247.83:7017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.