[UA]Rometa
Offline 45.12.24.106:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 124/100
- 185/225
- 75/700
- 8/200
- 16/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does [UA]Rometa follow?
Its rhythm cannot be told from the wipes of [UA]Rometa on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 5 days 20 hours ago.
Lists and filters
Which tags does [UA]Rometa carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): 250 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from [UA]Rometa. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [UA]Rometa?
Rust Metrics lists featuring [UA]Rometa: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does [UA]Rometa sit in the rankings?
Ranking for [UA]Rometa: #15,338 on seven-day player hours, top 69% of all ranked servers.
How full does [UA]Rometa get?
Reading for [UA]Rometa: offline at this moment; last seen 4 days 19 hours ago. Check: player average. 0 over the last seven days.
Server details
Where does [UA]Rometa sit?
No region comes from [UA]Rometa. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 45.12.24.106:28015.
What Rust version is [UA]Rometa on?
Version check: Rust network protocol 2635 and build 167781 on Windows, run by [UA]Rometa. To get in, your game needs the same protocol; Steam applies the update.
Is [UA]Rometa up, and how often does it stay up?
Reading: offline. [UA]Rometa last answered 4 days 19 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Check: first contact. Rust Metrics logged it on 24 October 2026.
Map and rules
What settings and rules apply on [UA]Rometa?
Reading the name gives no gather rate for [UA]Rometa. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [UA]Rometa?
Check: map. Procedural, generated by the game, on [UA]Rometa.
Join
How do you connect to [UA]Rometa?
Check: join. Open Rust, press F1, then enter client.connect 45.12.24.106:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.