BudGame MAX 3 | Loot+ | Custom
Online 45.11.16.75:28530 checked 9m ago
Server instruments
last reading Thu 08:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 13 · below 20 is lag, below 10 is badEntities
48 h range 58,955–61,231 · memory 3,032 MBUptime
10 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 16:49 UTC16d ago | 3 | – | running | 2 |
| Sun 11 Oct, 20:40 UTC17d ago | 3 | – | 0.8 days | 0 |
| Sun 11 Oct, 12:45 UTC17d ago | 3 | – | 0.3 days | 0 |
| Fri 9 Oct, 21:09 UTC19d ago | 2 | – | 1.6 days | 0 |
| Thu 8 Oct, 12:30 UTC20d ago | 2 | – | 1.4 days | 0 |
| Wed 7 Oct, 16:54 UTC21d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 129/500
- 127/100
- 187/225
- 75/700
- 9/200
- 18/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on BudGame MAX 3 | Loot+ | Custom?
An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 22 hours in.
How often does BudGame MAX 3 | Loot+ | Custom wipe, and when?
There is no next wipe to predict: BudGame MAX 3 | Loot+ | Custom wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 16 hours ago.
Tag meanings
How should you read the tags on BudGame MAX 3 | Loot+ | Custom?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from BudGame MAX 3 | Loot+ | Custom. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show BudGame MAX 3 | Loot+ | Custom?
On Rust Metrics, BudGame MAX 3 | Loot+ | Custom sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does BudGame MAX 3 | Loot+ | Custom sit in the rankings?
Ranking for BudGame MAX 3 | Loot+ | Custom: #15,338 on seven-day player hours, top 69% of all ranked servers.
How full does BudGame MAX 3 | Loot+ | Custom get?
Current headcount on BudGame MAX 3 | Loot+ | Custom: 0 players, 100 slots available. Check: player average. 0 over the last seven days.
Operator and location
Which location does BudGame MAX 3 | Loot+ | Custom run from?
Reading: location. BudGame MAX 3 | Loot+ | Custom gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.11.16.75:28530.
What Rust version is BudGame MAX 3 | Loot+ | Custom on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by BudGame MAX 3 | Loot+ | Custom. Matching protocol is required to join. Let Steam update your game.
How does BudGame MAX 3 | Loot+ | Custom perform?
Reading: 136 server fps on average across the last 48 hours. It never dropped below 13. Check: entities. The peak was 61,231, counting buildings, deployables and the rest of the world. Reading: 3,230 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is BudGame MAX 3 | Loot+ | Custom, and is it online now?
BudGame MAX 3 | Loot+ | Custom reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 10 days 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 7 October 2026.
Rules and settings
What rules does BudGame MAX 3 | Loot+ | Custom enforce, and what are its settings?
No gather rate appears in the name: BudGame MAX 3 | Loot+ | Custom. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is BudGame MAX 3 | Loot+ | Custom on?
Check: map. Procedural, size 4,000, seed 1337, generated by the game on BudGame MAX 3 | Loot+ | Custom. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
Connection
What do you do to join BudGame MAX 3 | Loot+ | Custom?
Press F1 in Rust and enter client.connect 45.11.16.75:28530. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.