RUST METRICSFlight deck · live data
Data live Servers11,698 Players53,885 Populated3,236 Fresh wipes 3 h139 Scan5 min
‹ All servers45.11.16.75:28530
Online Full Queue Fresh wipe Wipe due No query

BudGame MAX 3 | Loot+ | Custom

Online 45.11.16.75:28530 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 08:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 132 SERVER FPS

Server fps

48 h low 13 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 60,810 ×1000

Entities

48 h range 58,955–61,231 · memory 3,032 MB
1239 ET SINCE RESTART 10D 16H

Uptime

10 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,338top 69%
Last wipe16d agono schedule published
Next wipe–no rhythm it keeps
Memory3,032MBat the last reading
REC 1

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:49 UTC16d ago 3 – running 2
Sun 11 Oct, 20:40 UTC17d ago 3 – 0.8 days 0
Sun 11 Oct, 12:45 UTC17d ago 3 – 0.3 days 0
Fri 9 Oct, 21:09 UTC19d ago 2 – 1.6 days 0
Thu 8 Oct, 12:30 UTC20d ago 2 – 1.4 days 0
Wed 7 Oct, 16:54 UTC21d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on BudGame MAX 3 | Loot+ | Custom?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 22 hours in.

How often does BudGame MAX 3 | Loot+ | Custom wipe, and when?

There is no next wipe to predict: BudGame MAX 3 | Loot+ | Custom wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 16 hours ago.

Tag meanings

How should you read the tags on BudGame MAX 3 | Loot+ | Custom?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from BudGame MAX 3 | Loot+ | Custom. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show BudGame MAX 3 | Loot+ | Custom?

On Rust Metrics, BudGame MAX 3 | Loot+ | Custom sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does BudGame MAX 3 | Loot+ | Custom sit in the rankings?

Ranking for BudGame MAX 3 | Loot+ | Custom: #15,338 on seven-day player hours, top 69% of all ranked servers.

How full does BudGame MAX 3 | Loot+ | Custom get?

Current headcount on BudGame MAX 3 | Loot+ | Custom: 0 players, 100 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does BudGame MAX 3 | Loot+ | Custom run from?

Reading: location. BudGame MAX 3 | Loot+ | Custom gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 45.11.16.75:28530.

What Rust version is BudGame MAX 3 | Loot+ | Custom on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by BudGame MAX 3 | Loot+ | Custom. Matching protocol is required to join. Let Steam update your game.

How does BudGame MAX 3 | Loot+ | Custom perform?

Reading: 136 server fps on average across the last 48 hours. It never dropped below 13. Check: entities. The peak was 61,231, counting buildings, deployables and the rest of the world. Reading: 3,230 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is BudGame MAX 3 | Loot+ | Custom, and is it online now?

BudGame MAX 3 | Loot+ | Custom reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 10 days 16 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 7 October 2026.

Rules and settings

What rules does BudGame MAX 3 | Loot+ | Custom enforce, and what are its settings?

No gather rate appears in the name: BudGame MAX 3 | Loot+ | Custom. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is BudGame MAX 3 | Loot+ | Custom on?

Check: map. Procedural, size 4,000, seed 1337, generated by the game on BudGame MAX 3 | Loot+ | Custom. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

What do you do to join BudGame MAX 3 | Loot+ | Custom?

Press F1 in Rust and enter client.connect 45.11.16.75:28530. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build The server runs game build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.