bots-test
Offline 44.226.243.231:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/500
- 131/100
- 183/225
- 79/700
- 9/200
- 22/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does bots-test follow?
Its rhythm cannot be told from the wipes of bots-test on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 41 hours ago the current world was made.
Tag meanings
How should you read the tags on bots-test?
These are the tags bots-test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does bots-test appear in Rust Metrics lists and filters?
Rust Metrics lists featuring bots-test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Occupancy
Where does bots-test sit in the rankings?
Player hours over seven days put bots-test at #15,323, in the top 69% of all ranked servers.
What is the population on bots-test?
bots-test is not responding; status offline, last seen 37 hours ago. Seven-day reading: 0 players on average.
Server details
Which location does bots-test run from?
Reading: location. bots-test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 44.226.243.231:28015.
What Rust version is bots-test on?
Reading: bots-test, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is bots-test up, and how often does it stay up?
Reading: offline. bots-test last answered 37 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 October 2026.
Map and rules
What rules does bots-test enforce, and what are its settings?
No gather rate appears in the name: bots-test. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on bots-test?
Check: map. Procedural, generated by the game, on bots-test.
Connection
How do you connect to bots-test?
Press F1 in Rust and enter client.connect 44.226.243.231:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.