RUST METRICSFlight deck · live data
Data live Servers11,667 Players45,747 Populated2,969 Fresh wipes 3 h96 Scan5 min
‹ All servers43.249.194.92:10675
Online Full Queue Fresh wipe Wipe due No query

A Rust Server

Online 43.249.194.92:10675 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 69 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,715 ×1000

Entities

48 h range 79,998–94,221 · memory 2,811 MB
1239 ET SINCE RESTART 1D 11H

Uptime

1 days 11 hours since its last restart, at the last reading
7-day average0peak 2
Rank#5,781top 26%
Last wipe2d agono schedule published
Next wipe4d 1hTue 3 Nov, 04:31 UTC
Memory2,811MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5204:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct16 Oct23 Oct30 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Tuesday 3 November, 04:31 UTC, in 4d 1h. Every 7 days · medium confidence

usual gap6.6 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak2players, last three wipes
crowd held25%else halves by day 4

Coming wipes

  1. WPT 1Tue 3 Nov, 04:31 UTC4d 1h
  2. WPT 2Thu 5 Nov, 19:00 UTC6d 15hFW
  3. WPT 3Tue 10 Nov, 04:16 UTC11d 1h
  4. WPT 4Tue 17 Nov, 04:02 UTC18d 0h
  5. WPT 5Tue 24 Nov, 03:47 UTC25d 0h
  6. WPT 6Tue 1 Dec, 03:32 UTC32d 0h
  7. WPT 7Thu 3 Dec, 19:00 UTC34d 15hFW
  8. WPT 8Tue 8 Dec, 03:18 UTC39d 0h

The first 48 hours of its last wipes

Tue 27 OctMon 19 OctTue 13 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:46 UTC2d ago 2 – running 0
Mon 19 Oct, 12:07 UTC10d ago 1 halved by day 4 7.7 days 0
Tue 13 Oct, 08:20 UTC16d ago 2 halved by day 4 6.2 days 0
Tue 6 Oct, 08:34 UTC23d ago 2 held half 7 days 0
Wed 30 Sep, 14:31 UTC29d ago 1 halved by day 2 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on A Rust Server when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 32 hours in. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. When it didn't hold, by day 4 it fell below half.

How often does A Rust Server wipe, and when?

About every 6.6 days is how often A Rust Server has wiped lately. Tuesday 3 November at 04:31 UTC is when its next wipe is due. The world it runs now was made 2 days 21 hours ago.

Tags

Which tags does A Rust Server carry, and what do they mean?

These are the tags A Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does A Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Occupancy

What position does A Rust Server hold among Rust servers?

Player hours over seven days put A Rust Server at #5,781, in the top 26% of all ranked servers.

What is the population on A Rust Server?

0 of 4 slots are filled on A Rust Server right now. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 2 players, at 12:00 UTC over the last 48 hours.

Server

What location is A Rust Server hosted in?

No region tag on A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 43.249.194.92:10675.

What Rust version is A Rust Server on?

Reading: A Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How does A Rust Server perform?

Reading: 67 server fps on average across the last 48 hours. It never dropped below 43. Check: entities. The peak was 94,221, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,229 MB. Expect lag when fps falls and entities climb.

How reliable is A Rust Server, and is it online now?

Check: connection. A Rust Server is online at this moment. By its reported uptime, the last restart was roughly 35 hours ago. Reading: 76% uptime over the last 7 full days. It was up 128 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.

Map and rules

What rules does A Rust Server enforce, and what are its settings?

No gather rate appears in the name: A Rust Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on A Rust Server?

Size 3,750 and seed 1337: the game generates the procedural map on A Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

How to join

What do you do to join A Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 43.249.194.92:10675. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.