TEST SERVER
Offline 42.112.71.216:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/500
- 130/100
- 35/225
- 11/700
- 3/200
- 1/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does TEST SERVER follow?
The rhythm of TEST SERVER's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 9 days 10 hours ago.
Lists and filters
How should you read the tags on TEST SERVER?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from TEST SERVER. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TEST SERVER?
Rust Metrics lists featuring TEST SERVER: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does TEST SERVER hold among Rust servers?
Ranking for TEST SERVER: #15,388 on seven-day player hours, top 70% of all ranked servers.
How full does TEST SERVER get?
Status for TEST SERVER: offline. Last seen 8 days 7 hours ago.
Server
Where does TEST SERVER sit?
No region tag on TEST SERVER. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 42.112.71.216:28015.
What Rust version is TEST SERVER on?
Reading: TEST SERVER, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is TEST SERVER up, and how often does it stay up?
Check: connection. TEST SERVER is offline at this moment. Last contact was 8 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on TEST SERVER?
No gather rate appears in the name: TEST SERVER. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST SERVER?
Procedural map on TEST SERVER, made by the game's generator.
Connection
What do you do to join TEST SERVER?
To join: start Rust, press F1 and type client.connect 42.112.71.216:28015. Or press Launch Rust here and Steam opens the game and connects you.