TEST SERVER
Offline 42.112.152.163:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 16:05 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 125/500
- 125/100
- 190/225
- 66/700
- 8/200
- 23/1000
Quick answers
from the figures on this pageWipe schedule
What happens on TEST SERVER when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does TEST SERVER wipe?
The rhythm of TEST SERVER's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 17 hours ago.
Lists and filters
Which tags does TEST SERVER carry, and what do they mean?
These are the tags TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TEST SERVER appear in Rust Metrics lists and filters?
On Rust Metrics, TEST SERVER sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player count
Where does TEST SERVER sit in the rankings?
Ranking for TEST SERVER: #8,669 on seven-day player hours, top 39% of all ranked servers.
What player count does TEST SERVER carry?
Reading for TEST SERVER: offline at this moment; last seen 4 days 7 hours ago. Check: players over seven days. Average 1, peak 1.
Operator and location
What location is TEST SERVER hosted in?
No region comes from TEST SERVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 42.112.152.163:28015.
What Rust version is TEST SERVER on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by TEST SERVER. Matching protocol is required to join. Let Steam update your game.
How reliable is TEST SERVER, and is it online now?
TEST SERVER reports offline. The last reading came 4 days 7 hours ago. Reading: 2% uptime over the last 4 full days. It was up 2 of 96 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Settings and map
How is TEST SERVER configured, and what rules are in force?
Reading the name gives no gather rate for TEST SERVER. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TEST SERVER?
The game generates a procedural map for TEST SERVER.
How to join
What do you do to join TEST SERVER?
Press F1 in Rust and enter client.connect 42.112.152.163:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.