RUST METRICSFlight deck · live data
Data live Servers11,806 Players72,381 Populated3,700 Fresh wipes 3 h114 Scan5 min
‹ All servers41.76.213.81:28025
Offline Full Queue Fresh wipe Wipe due No query

Gamers_Republic Test Server

Offline 41.76.213.81:28025 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#13,587top 61%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctSat 3 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:52 UTC15d ago 1 – running 0
Sat 3 Oct, 06:59 UTC25d ago 0 – 10.5 days 0
Wed 16 Sep, 11:04 UTC42d ago 1 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Gamers_Republic Test Server?

An average of 1 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.

How often does Gamers_Republic Test Server wipe, and when?

There is no next wipe to predict: Gamers_Republic Test Server wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 days 1 hours ago the current world was made.

Tag meanings

How should you read the tags on Gamers_Republic Test Server?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts50 (Group limit): Teams are capped at 50; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Gamers_Republic Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Gamers_Republic Test Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Gamers_Republic Test Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Gamers_Republic Test Server hold among Rust servers?

Ranking for Gamers_Republic Test Server: #13,587 on seven-day player hours, top 61% of all ranked servers.

What is the population on Gamers_Republic Test Server?

Status for Gamers_Republic Test Server: offline. Last seen 3 days 1 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does Gamers_Republic Test Server sit?

No region comes from Gamers_Republic Test Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 41.76.213.81:28025.

What Rust version is Gamers_Republic Test Server on?

Rust network protocol 2634 and build 167781 on Windows is the build Gamers_Republic Test Server runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Gamers_Republic Test Server, and is it online now?

Reading: offline. Gamers_Republic Test Server last answered 3 days 1 hours ago. Uptime for the last 7 full days: 117 of 168 hours, or 70%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does Gamers_Republic Test Server enforce, and what are its settings?

No gather rate appears in the name: Gamers_Republic Test Server. Check: group limit. Up to 50 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Gamers_Republic Test Server?

Size 3,500 and seed 1337: the game generates the procedural map on Gamers_Republic Test Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How do you connect to Gamers_Republic Test Server?

Press F1 in Rust and enter client.connect 41.76.213.81:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://gamersrepublic91.wixsite.com/gamers_republic is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts50,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts50
Group limit Teams are capped at 50.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.