NAM | Why Oh Why | Mindless Choas KOS allowed
Offline 41.63.239.4:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 09:07 UTC2d ago | 1 | – | running | 0 |
| Fri 2 Oct, 15:58 UTC25d ago | 1 | held half | 22.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 126/100
- 134/225
- 28/200
- 147/700
- 45/1000
Quick answers
from the figures on this pageReset cycle
What happens on NAM | Why Oh Why | Mindless Choas KOS allowed when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
When does NAM | Why Oh Why | Mindless Choas KOS allowed wipe?
Its rhythm cannot be told from the wipes of NAM | Why Oh Why | Mindless Choas KOS allowed on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 10 hours ago.
Tag meanings
Which tags does NAM | Why Oh Why | Mindless Choas KOS allowed carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts0 (Group limit): No teams here: the setting is switched off; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from NAM | Why Oh Why | Mindless Choas KOS allowed. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does NAM | Why Oh Why | Mindless Choas KOS allowed appear in Rust Metrics lists and filters?
On Rust Metrics, NAM | Why Oh Why | Mindless Choas KOS allowed sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.
Occupancy
What position does NAM | Why Oh Why | Mindless Choas KOS allowed hold among Rust servers?
Player hours over seven days put NAM | Why Oh Why | Mindless Choas KOS allowed at #14,042, in the top 63% of all ranked servers.
What is the population on NAM | Why Oh Why | Mindless Choas KOS allowed?
Status for NAM | Why Oh Why | Mindless Choas KOS allowed: offline. Last seen 2 days 2 hours ago. Check: players over seven days. Average 0, peak 1.
Server
Which location does NAM | Why Oh Why | Mindless Choas KOS allowed run from?
No region tag on NAM | Why Oh Why | Mindless Choas KOS allowed. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 41.63.239.4:28015.
What Rust version is NAM | Why Oh Why | Mindless Choas KOS allowed on?
Rust network protocol 2635 and build 168909 on Linux is the build NAM | Why Oh Why | Mindless Choas KOS allowed runs. Check: protocol. To join, your game must match; Steam handles the update.
Is NAM | Why Oh Why | Mindless Choas KOS allowed up, and how often does it stay up?
Check: connection. NAM | Why Oh Why | Mindless Choas KOS allowed is offline at this moment. Last contact was 2 days 2 hours ago. Reading: 6% uptime over the last 7 full days. It was up 10 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.
Rules and settings
How is NAM | Why Oh Why | Mindless Choas KOS allowed configured, and what rules are in force?
Reading the name gives no gather rate for NAM | Why Oh Why | Mindless Choas KOS allowed. No group limit is published. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is NAM | Why Oh Why | Mindless Choas KOS allowed on?
Size 4,500 and seed 13698755: the game generates the procedural map on NAM | Why Oh Why | Mindless Choas KOS allowed from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join NAM | Why Oh Why | Mindless Choas KOS allowed?
Press F1 in Rust and enter client.connect 41.63.239.4:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.