RUST METRICSFlight deck · live data
Data live Servers11,834 Players79,225 Populated3,875 Fresh wipes 3 h160 Scan5 min
‹ All servers41.63.239.4:28015
Offline Full Queue Fresh wipe Wipe due No query

NAM | Why Oh Why | Mindless Choas KOS allowed

Offline 41.63.239.4:28015 checked 2d ago

teams off moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,042top 63%
Last wipe2d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep3 Oct6 Oct10 Oct13 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap22.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 09:07 UTC2d ago 1 – running 0
Fri 2 Oct, 15:58 UTC25d ago 1 held half 22.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on NAM | Why Oh Why | Mindless Choas KOS allowed when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does NAM | Why Oh Why | Mindless Choas KOS allowed wipe?

Its rhythm cannot be told from the wipes of NAM | Why Oh Why | Mindless Choas KOS allowed on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 2 days 10 hours ago.

Tag meanings

Which tags does NAM | Why Oh Why | Mindless Choas KOS allowed carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts0 (Group limit): No teams here: the setting is switched off; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from NAM | Why Oh Why | Mindless Choas KOS allowed. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does NAM | Why Oh Why | Mindless Choas KOS allowed appear in Rust Metrics lists and filters?

On Rust Metrics, NAM | Why Oh Why | Mindless Choas KOS allowed sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

Occupancy

What position does NAM | Why Oh Why | Mindless Choas KOS allowed hold among Rust servers?

Player hours over seven days put NAM | Why Oh Why | Mindless Choas KOS allowed at #14,042, in the top 63% of all ranked servers.

What is the population on NAM | Why Oh Why | Mindless Choas KOS allowed?

Status for NAM | Why Oh Why | Mindless Choas KOS allowed: offline. Last seen 2 days 2 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Which location does NAM | Why Oh Why | Mindless Choas KOS allowed run from?

No region tag on NAM | Why Oh Why | Mindless Choas KOS allowed. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 41.63.239.4:28015.

What Rust version is NAM | Why Oh Why | Mindless Choas KOS allowed on?

Rust network protocol 2635 and build 168909 on Linux is the build NAM | Why Oh Why | Mindless Choas KOS allowed runs. Check: protocol. To join, your game must match; Steam handles the update.

Is NAM | Why Oh Why | Mindless Choas KOS allowed up, and how often does it stay up?

Check: connection. NAM | Why Oh Why | Mindless Choas KOS allowed is offline at this moment. Last contact was 2 days 2 hours ago. Reading: 6% uptime over the last 7 full days. It was up 10 of 168 hours. The first sighting on Rust Metrics was 29 September 2026.

Rules and settings

How is NAM | Why Oh Why | Mindless Choas KOS allowed configured, and what rules are in force?

Reading the name gives no gather rate for NAM | Why Oh Why | Mindless Choas KOS allowed. No group limit is published. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is NAM | Why Oh Why | Mindless Choas KOS allowed on?

Size 4,500 and seed 13698755: the game generates the procedural map on NAM | Why Oh Why | Mindless Choas KOS allowed from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join NAM | Why Oh Why | Mindless Choas KOS allowed?

Press F1 in Rust and enter client.connect 41.63.239.4:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts0,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts0
Group limit No teams here: the setting is switched off.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.