RUST METRICSFlight deck · live data
Data live Servers11,617 Players34,993 Populated2,836 Fresh wipes 3 h74 Scan5 min
‹ All servers41.108.251.77:28015
Offline Full Queue Fresh wipe Wipe due No query

Djoo_Devloper_Rust_2026

Offline 41.108.251.77:28015 checked 13d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,085top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Djoo_Devloper_Rust_2026 follow?

The rhythm of Djoo_Devloper_Rust_2026's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 13 days 12 hours ago.

Tag meanings

How should you read the tags on Djoo_Devloper_Rust_2026?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Djoo_Devloper_Rust_2026. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Djoo_Devloper_Rust_2026 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Djoo_Devloper_Rust_2026: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does Djoo_Devloper_Rust_2026 sit in the rankings?

Player hours over seven days put Djoo_Devloper_Rust_2026 at #15,085, in the top 70% of all ranked servers.

How full does Djoo_Devloper_Rust_2026 get?

Djoo_Devloper_Rust_2026 is not responding; status offline, last seen 13 days 12 hours ago.

Operator and location

Where does Djoo_Devloper_Rust_2026 sit?

No region comes from Djoo_Devloper_Rust_2026. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 41.108.251.77:28015.

What Rust version is Djoo_Devloper_Rust_2026 on?

Reading: Djoo_Devloper_Rust_2026, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Djoo_Devloper_Rust_2026, and is it online?

Djoo_Devloper_Rust_2026 reports offline. The last reading came 13 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.

Map and rules

How is Djoo_Devloper_Rust_2026 configured, and what rules are in force?

Reading the name gives no gather rate for Djoo_Devloper_Rust_2026. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

Which map is live on Djoo_Devloper_Rust_2026?

Procedural map on Djoo_Devloper_Rust_2026, made by the game's generator.

How to join

How can you get onto Djoo_Devloper_Rust_2026?

Check: join. Open Rust, press F1, then enter client.connect 41.108.251.77:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.