[SEA]128Hz|phrinj|PVP/RP|Vanilla+
Offline NA · us2 40.160.241.203:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:39 UTC11d ago | 1 | – | running | 0 |
| Fri 16 Oct, 20:53 UTC12d ago | 1 | – | 0.9 days | 1 |
| Tue 13 Oct, 13:32 UTC16d ago | 1 | held half | 3.3 days | 1 |
| Thu 8 Oct, 01:39 UTC21d ago | 1 | – | 5.5 days | 1 |
| Wed 7 Oct, 16:58 UTC21d ago | 1 | – | 0.4 days | 0 |
| Mon 5 Oct, 15:23 UTC24d ago | 2 | held half | 2.1 days | 0 |
| Sun 4 Oct, 09:56 UTC25d ago | 3 | – | 1.2 days | 0 |
| Sun 4 Oct, 01:36 UTC25d ago | 3 | – | 0.3 days | 0 |
| Fri 2 Oct, 05:43 UTC27d ago | 0 | – | 1.8 days | 0 |
| Thu 1 Oct, 18:14 UTC FW27d ago | 1 | – | 0.5 days | 0 |
| Thu 1 Oct, 11:04 UTC28d ago | 1 | – | 0.3 days | 1 |
| Wed 30 Sep, 10:06 UTC29d ago | 1 | – | 1 days | 1 |
| Fri 25 Sep, 09:04 UTC34d ago | 2 | held half | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/175
- 4/90
- 5/1000
- 3/15
- 1/50
- 3/50
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 2 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
How often does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ wipe, and when?
The only wipe for [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 11 days 18 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Lists and filters
Which tags does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus2 (Region code): The code for this server's region is us2; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America from [SEA]128Hz|phrinj|PVP/RP|Vanilla+. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [SEA]128Hz|phrinj|PVP/RP|Vanilla+: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Population
What position does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ hold among Rust servers?
Top 69% of all ranked servers: [SEA]128Hz|phrinj|PVP/RP|Vanilla+ takes #15,344 on seven-day player hours and #1,503 in North America.
What player count does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ carry?
Reading for [SEA]128Hz|phrinj|PVP/RP|Vanilla+: offline at this moment; last seen 2 days 2 hours ago. Seven-day reading: 0 players on average.
Server details
Which location does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run from?
The NA tag puts [SEA]128Hz|phrinj|PVP/RP|Vanilla+ in North America, and its region code is us2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 40.160.241.203:28015.
What Rust version is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ on?
Reading: [SEA]128Hz|phrinj|PVP/RP|Vanilla+, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [SEA]128Hz|phrinj|PVP/RP|Vanilla+, and is it online?
Reading: offline. [SEA]128Hz|phrinj|PVP/RP|Vanilla+ last answered 2 days 2 hours ago. Uptime for the last 7 full days: 111 of 168 hours, or 66%. Check: first contact. Rust Metrics logged it on 25 September 2026.
Settings and map
What rules does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ enforce, and what are its settings?
Reading the name gives no gather rate for [SEA]128Hz|phrinj|PVP/RP|Vanilla+. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
Check: map. Procedural, size 2,500, seed 7721094, generated by the game on [SEA]128Hz|phrinj|PVP/RP|Vanilla+. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto [SEA]128Hz|phrinj|PVP/RP|Vanilla+?
To join: start Rust, press F1 and type client.connect 40.160.241.203:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.
