RUST METRICSFlight deck · live data
Data live Servers11,607 Players35,149 Populated2,874 Fresh wipes 3 h62 Scan5 min
‹ All servers40.160.237.83:28015
Offline Full Queue Fresh wipe Wipe due No query

Tetanus | Deditaded Wam

Offline 40.160.237.83:28015 checked 22d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 2 /100

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,889top 57%
Last wipe22d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct4 Oct7 Oct9 Oct12 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 5 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 16:29 UTC22d ago 2 – running 2
Sun 4 Oct, 06:55 UTC23d ago 2 – 1.4 days 1
Sat 3 Oct, 00:16 UTC25d ago 2 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Tetanus | Deditaded Wam when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Tetanus | Deditaded Wam wipe, and when?

No next wipe can be predicted for Tetanus | Deditaded Wam, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 11 hours ago.

Lists and filters

How should you read the tags on Tetanus | Deditaded Wam?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Tetanus | Deditaded Wam. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Tetanus | Deditaded Wam?

On Rust Metrics, Tetanus | Deditaded Wam sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Tetanus | Deditaded Wam hold among Rust servers?

Player hours over seven days put Tetanus | Deditaded Wam at #12,889, in the top 57% of all ranked servers.

What player count does Tetanus | Deditaded Wam carry?

Status for Tetanus | Deditaded Wam: offline. Last seen 22 days 7 hours ago.

Server

Where does Tetanus | Deditaded Wam sit?

No region comes from Tetanus | Deditaded Wam. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 40.160.237.83:28015.

What Rust version is Tetanus | Deditaded Wam on?

Reading: Tetanus | Deditaded Wam, Rust network protocol 2634 and build 166652, Linux. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Tetanus | Deditaded Wam, and is it online?

Tetanus | Deditaded Wam reports offline. The last reading came 22 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 29 September 2026, recorded by Rust Metrics.

Map and rules

How is Tetanus | Deditaded Wam configured, and what rules are in force?

Reading the name gives no gather rate for Tetanus | Deditaded Wam. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Tetanus | Deditaded Wam?

Check: map. Procedural, size 2,000, seed 1973931409, generated by the game on Tetanus | Deditaded Wam. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Tetanus | Deditaded Wam?

To join: start Rust, press F1 and type client.connect 40.160.237.83:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Game build reading: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.