RUST LOCAL TEST
Offline 38.95.186.90:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/500
- 133/100
- 78/225
- 67/700
- 20/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
When does RUST LOCAL TEST wipe?
The rhythm of RUST LOCAL TEST's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 6 hours ago.
Tag meanings
How should you read the tags on RUST LOCAL TEST?
Tags published by RUST LOCAL TEST, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RUST LOCAL TEST?
These Rust Metrics lists carry RUST LOCAL TEST: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does RUST LOCAL TEST sit in the rankings?
Player hours over seven days put RUST LOCAL TEST at #15,333, in the top 69% of all ranked servers.
What is the population on RUST LOCAL TEST?
RUST LOCAL TEST is not responding; status offline, last seen 8 days 21 hours ago.
Server details
What location is RUST LOCAL TEST hosted in?
No region comes from RUST LOCAL TEST. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 38.95.186.90:28015.
What Rust version is RUST LOCAL TEST on?
Rust network protocol 2634 and build 167781 on Windows is the build RUST LOCAL TEST runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on RUST LOCAL TEST, and is it online?
Reading: offline. RUST LOCAL TEST last answered 8 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Settings and map
What rules does RUST LOCAL TEST enforce, and what are its settings?
Check: gather rate. The name RUST LOCAL TEST does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RUST LOCAL TEST?
The game generates a procedural map for RUST LOCAL TEST.
Join
How can you get onto RUST LOCAL TEST?
Press F1 in Rust and enter client.connect 38.95.186.90:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.