RUST METRICSFlight deck · live data
Data live Servers11,882 Players97,865 Populated3,914 Fresh wipes 3 h398 Scan5 min
‹ All servers38.86.7.119:28115
Offline Full Queue Fresh wipe Wipe due No query

RustySMP - Closed Beta (Whitelist)

Offline 38.86.7.119:28115 checked 27d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,916top 69%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does RustySMP - Closed Beta (Whitelist) wipe, and when?

To tell the rhythm of RustySMP - Closed Beta (Whitelist), too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 43 days 17 hours ago.

Tag meanings

Which tags does RustySMP - Closed Beta (Whitelist) carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163207 (Build): Build 163207; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from RustySMP - Closed Beta (Whitelist). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RustySMP - Closed Beta (Whitelist)?

On Rust Metrics, RustySMP - Closed Beta (Whitelist) sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player count

Where does RustySMP - Closed Beta (Whitelist) sit in the rankings?

Player hours over seven days put RustySMP - Closed Beta (Whitelist) at #15,916, in the top 69% of all ranked servers.

How full does RustySMP - Closed Beta (Whitelist) get?

Reading for RustySMP - Closed Beta (Whitelist): offline at this moment; last seen 27 days 10 hours ago.

Operator and location

Which location does RustySMP - Closed Beta (Whitelist) run from?

No region comes from RustySMP - Closed Beta (Whitelist). Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 38.86.7.119:28115.

What Rust version is RustySMP - Closed Beta (Whitelist) on?

Reading: RustySMP - Closed Beta (Whitelist), Rust network protocol 2633 and build 163207, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is RustySMP - Closed Beta (Whitelist) up, and how often does it stay up?

Reading: offline. RustySMP - Closed Beta (Whitelist) last answered 27 days 10 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.

Settings and map

What rules does RustySMP - Closed Beta (Whitelist) enforce, and what are its settings?

No gather rate appears in the name: RustySMP - Closed Beta (Whitelist). No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is RustySMP - Closed Beta (Whitelist) on?

Check: map. Procedural, generated by the game, on RustySMP - Closed Beta (Whitelist).

How to join

How do you connect to RustySMP - Closed Beta (Whitelist)?

To join: start Rust, press F1 and type client.connect 38.86.7.119:28115. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163207
Build Build 163207.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.