TarzansWorld
Offline 38.79.36.128:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 213/500
- 131/100
- 190/225
- 35/200
- 191/700
- 67/1000
Quick answers
from the figures on this pageWipe schedule
When does TarzansWorld wipe?
Its rhythm cannot be told from the wipes of TarzansWorld on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 11 hours ago.
Lists and filters
Which tags does TarzansWorld carry, and what do they mean?
These are the tags TarzansWorld publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166655 (Build): Build 166655; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does TarzansWorld appear in Rust Metrics lists and filters?
These Rust Metrics lists carry TarzansWorld: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does TarzansWorld hold among Rust servers?
Ranking for TarzansWorld: #15,024 on seven-day player hours, top 66% of all ranked servers.
What is the population on TarzansWorld?
TarzansWorld is not responding; status offline, last seen 23 days 14 hours ago.
Server details
Where does TarzansWorld sit?
Reading: location. TarzansWorld gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 38.79.36.128:28015.
What Rust version is TarzansWorld on?
Reading: TarzansWorld, Rust network protocol 2634 and build 166655, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on TarzansWorld, and is it online?
TarzansWorld reports offline. The last reading came 23 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 1 October 2026.
Rules and settings
What settings and rules apply on TarzansWorld?
No gather rate appears in the name: TarzansWorld. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is TarzansWorld on?
The game generates a procedural map for TarzansWorld.
How to join
How can you get onto TarzansWorld?
Press F1 in Rust and enter client.connect 38.79.36.128:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.