RustDev release-3 test (local only)
Offline 38.64.19.109:28515 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/500
- 123/100
- 184/225
- 98/700
- 238/700
- 347/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does RustDev release-3 test (local only) follow?
To tell the rhythm of RustDev release-3 test (local only), too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 19 hours ago.
Tag meanings
Which tags does RustDev release-3 test (local only) carry, and what do they mean?
Tags published by RustDev release-3 test (local only), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustDev release-3 test (local only) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustDev release-3 test (local only): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RustDev release-3 test (local only) sit in the rankings?
Player hours over seven days put RustDev release-3 test (local only) at #15,125, in the top 70% of all ranked servers.
What is the population on RustDev release-3 test (local only)?
RustDev release-3 test (local only) is not responding; status offline, last seen 13 days 16 hours ago.
Server
What location is RustDev release-3 test (local only) hosted in?
Reading: location. RustDev release-3 test (local only) gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 38.64.19.109:28515.
What Rust version is RustDev release-3 test (local only) on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by RustDev release-3 test (local only). To get in, your game needs the same protocol; Steam applies the update.
How reliable is RustDev release-3 test (local only), and is it online now?
Check: connection. RustDev release-3 test (local only) is offline at this moment. Last contact was 13 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 11 October 2026, recorded by Rust Metrics.
Settings and map
How is RustDev release-3 test (local only) configured, and what rules are in force?
Reading the name gives no gather rate for RustDev release-3 test (local only). No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is RustDev release-3 test (local only) on?
Check: map. Procedural, generated by the game, on RustDev release-3 test (local only).
Join
What do you do to join RustDev release-3 test (local only)?
Press F1 in Rust and enter client.connect 38.64.19.109:28515. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.