RustDev release-3 test (local only)
Offline 38.64.18.124:28515 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 166/500
- 123/100
- 181/225
- 71/700
- 13/200
- 21/1000
Quick answers
from the figures on this pageReset cycle
When does RustDev release-3 test (local only) wipe?
The rhythm of RustDev release-3 test (local only)'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 17 days 15 hours ago.
Tags
How should you read the tags on RustDev release-3 test (local only)?
These are the tags RustDev release-3 test (local only) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustDev release-3 test (local only) appear in Rust Metrics lists and filters?
On Rust Metrics, RustDev release-3 test (local only) sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does RustDev release-3 test (local only) hold among Rust servers?
Player hours over seven days put RustDev release-3 test (local only) at #15,318, in the top 69% of all ranked servers.
What is the population on RustDev release-3 test (local only)?
RustDev release-3 test (local only) is not responding; status offline, last seen 6 days 21 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Where does RustDev release-3 test (local only) sit?
No region tag on RustDev release-3 test (local only). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 38.64.18.124:28515.
What Rust version is RustDev release-3 test (local only) on?
Reading: RustDev release-3 test (local only), Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
Is RustDev release-3 test (local only) up, and how often does it stay up?
RustDev release-3 test (local only) reports offline. The last reading came 6 days 21 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Map and rules
What rules does RustDev release-3 test (local only) enforce, and what are its settings?
No gather rate appears in the name: RustDev release-3 test (local only). No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is RustDev release-3 test (local only) on?
Check: map. Procedural, generated by the game, on RustDev release-3 test (local only).
Join
How can you get onto RustDev release-3 test (local only)?
Press F1 in Rust and enter client.connect 38.64.18.124:28515. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.