RustDev release-2 test (local only)
Offline 38.64.18.124:28415 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 23:09 UTC8d ago | 1 | – | running | 0 |
| Tue 20 Oct, 01:09 UTC9d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 68/500
- 131/100
- 115/225
- 38/700
- 124/700
- 346/350
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on RustDev release-2 test (local only)?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does RustDev release-2 test (local only) wipe?
To tell the rhythm of RustDev release-2 test (local only), too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days ago the current world was made.
Tag meanings
Which tags does RustDev release-2 test (local only) carry, and what do they mean?
Tags published by RustDev release-2 test (local only), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RustDev release-2 test (local only) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RustDev release-2 test (local only): Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does RustDev release-2 test (local only) hold among Rust servers?
Player hours over seven days put RustDev release-2 test (local only) at #15,268, in the top 68% of all ranked servers.
What player count does RustDev release-2 test (local only) carry?
Status for RustDev release-2 test (local only): offline. Last seen 4 days 20 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is RustDev release-2 test (local only) hosted in?
Reading: location. RustDev release-2 test (local only) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 38.64.18.124:28415.
What Rust version is RustDev release-2 test (local only) on?
Reading: RustDev release-2 test (local only), Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is RustDev release-2 test (local only) up, and how often does it stay up?
Check: connection. RustDev release-2 test (local only) is offline at this moment. Last contact was 4 days 20 hours ago. Reading: 8% uptime over the last 7 full days. It was up 13 of 168 hours. The first sighting on Rust Metrics was 16 October 2026.
Rules and settings
How is RustDev release-2 test (local only) configured, and what rules are in force?
No gather rate appears in the name: RustDev release-2 test (local only). The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is RustDev release-2 test (local only) on?
Procedural map on RustDev release-2 test (local only), made by the game's generator.
Connection
How do you connect to RustDev release-2 test (local only)?
To join: start Rust, press F1 and type client.connect 38.64.18.124:28415. Or press Launch Rust here and Steam opens the game and connects you.