RUST METRICSFlight deck · live data
Data live Servers11,824 Players96,179 Populated3,864 Fresh wipes 3 h529 Scan5 min
‹ All servers38.59.10.124:28315
Offline Full Queue Fresh wipe Wipe due No query

SRCC LAB aux02 probe

Offline 38.59.10.124:28315 checked 3d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,269top 68%
Last wipe3d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does SRCC LAB aux02 probe wipe, and when?

The rhythm of SRCC LAB aux02 probe's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 3 days 17 hours ago the current world was made.

Tags

How should you read the tags on SRCC LAB aux02 probe?

Tags published by SRCC LAB aux02 probe, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167819 (Build): Build 167819; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show SRCC LAB aux02 probe?

These Rust Metrics lists carry SRCC LAB aux02 probe: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does SRCC LAB aux02 probe sit in the rankings?

Ranking for SRCC LAB aux02 probe: #15,269 on seven-day player hours, top 68% of all ranked servers.

What is the population on SRCC LAB aux02 probe?

Reading for SRCC LAB aux02 probe: offline at this moment; last seen 3 days 17 hours ago. Seven-day reading: 0 players on average.

Server

What location is SRCC LAB aux02 probe hosted in?

No region comes from SRCC LAB aux02 probe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 38.59.10.124:28315.

What Rust version is SRCC LAB aux02 probe on?

Version check: Rust network protocol 2635 and build 167819 on Windows, run by SRCC LAB aux02 probe. Matching protocol is required to join. Let Steam update your game.

What is the uptime on SRCC LAB aux02 probe, and is it online?

Reading: offline. SRCC LAB aux02 probe last answered 3 days 17 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. Check: first contact. Rust Metrics logged it on 26 October 2026.

Settings and map

What settings and rules apply on SRCC LAB aux02 probe?

No gather rate appears in the name: SRCC LAB aux02 probe. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

How to join

How do you connect to SRCC LAB aux02 probe?

Press F1 in Rust and enter client.connect 38.59.10.124:28315. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167819,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167819
Build Build 167819.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.