Test Rust
Offline 38.59.10.124:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 00:27 UTC36d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 130/500
- 122/100
- 192/225
- 73/700
- 10/200
- 17/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Test Rust?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Test Rust wipe?
The rhythm of Test Rust's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 36 days 11 hours ago.
Tag meanings
Which tags does Test Rust carry, and what do they mean?
Tags published by Test Rust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test Rust?
On Rust Metrics, Test Rust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does Test Rust hold among Rust servers?
Player hours over seven days put Test Rust at #15,749, in the top 71% of all ranked servers.
What player count does Test Rust carry?
Reading for Test Rust: offline at this moment; last seen 34 days 18 hours ago.
Server
Where does Test Rust sit?
Reading: location. Test Rust gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 38.59.10.124:28015.
What Rust version is Test Rust on?
Rust network protocol 2633 and build 165217 on Windows is the build Test Rust runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Test Rust, and is it online?
Test Rust reports offline. The last reading came 34 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Test Rust?
No gather rate appears in the name: Test Rust. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Test Rust?
Procedural map on Test Rust, made by the game's generator.
How to join
How can you get onto Test Rust?
Press F1 in Rust and enter client.connect 38.59.10.124:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.