The Chill Gamers
Online 38.46.216.158:28019 checked 12m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 101 · below 20 is lag, below 10 is badEntities
48 h range 94,347–97,166 · memory 5,474 MBUptime
7 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 120/100
- 187/225
- 69/700
- 11/200
- 19/1000
Quick answers
from the figures on this pageWipe schedule
When does The Chill Gamers wipe?
Its rhythm cannot be told from the wipes of The Chill Gamers on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 9 hours ago.
Tag meanings
Which tags does The Chill Gamers carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): Build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from The Chill Gamers. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does The Chill Gamers appear in Rust Metrics lists and filters?
These Rust Metrics lists carry The Chill Gamers: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does The Chill Gamers sit in the rankings?
Ranking for The Chill Gamers: #15,323 on seven-day player hours, top 69% of all ranked servers.
How full does The Chill Gamers get?
Current headcount on The Chill Gamers: 0 players, 40 slots available. Check: player average. 0 over the last seven days.
Server details
What location is The Chill Gamers hosted in?
No region tag on The Chill Gamers. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 38.46.216.158:28019.
What Rust version is The Chill Gamers on?
Reading: The Chill Gamers, Rust network protocol 2634 and build 167058, Linux. Matching protocol is required to join. Let Steam update your game.
How does The Chill Gamers perform?
Over the last 48 hours the average was 119 server fps; the floor was 101. Reading: 97,166 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,474 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is The Chill Gamers up, and how often does it stay up?
Reading: online. The Chill Gamers answers right now. Check: restart. The uptime it reports puts the last restart about 7 days 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 4 October 2026, recorded by Rust Metrics.
Map and rules
What rules does The Chill Gamers enforce, and what are its settings?
No gather rate appears in the name: The Chill Gamers. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is The Chill Gamers on?
Size 4,000 and seed 1: the game generates the procedural map on The Chill Gamers from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join The Chill Gamers?
Check: join. Open Rust, press F1, then enter client.connect 38.46.216.158:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.