AOLP - PrivateVE
Offline 38.43.5.23:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe timing
When does AOLP - PrivateVE wipe?
The rhythm of AOLP - PrivateVE's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 53 days 21 hours ago.
Tag meanings
Which tags does AOLP - PrivateVE carry, and what do they mean?
These are the tags AOLP - PrivateVE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show AOLP - PrivateVE?
These Rust Metrics lists carry AOLP - PrivateVE: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does AOLP - PrivateVE sit in the rankings?
Player hours over seven days put AOLP - PrivateVE at #16,954, in the top 71% of all ranked servers.
What is the population on AOLP - PrivateVE?
Reading for AOLP - PrivateVE: offline at this moment; last seen 30 days 9 hours ago.
Server details
Which location does AOLP - PrivateVE run from?
Reading: location. AOLP - PrivateVE gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 38.43.5.23:28015.
What Rust version is AOLP - PrivateVE on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by AOLP - PrivateVE. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on AOLP - PrivateVE, and is it online?
Reading: offline. AOLP - PrivateVE last answered 30 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on AOLP - PrivateVE?
No gather rate appears in the name: AOLP - PrivateVE. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on AOLP - PrivateVE?
Size 4,500 and seed 172711289: the game generates the procedural map on AOLP - PrivateVE from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join AOLP - PrivateVE?
Check: join. Open Rust, press F1, then enter client.connect 38.43.5.23:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.