RUST METRICSFlight deck · live data
Data live Servers11,685 Players46,119 Populated3,120 Fresh wipes 3 h121 Scan5 min
‹ All servers38.18.78.200:28015
Online Full Queue Fresh wipe Wipe due No query

Rusty Hooks

Online 38.18.78.200:28015 checked 9m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 00:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 224 SERVER FPS

Server fps

48 h low 195 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,831 ×1000

Entities

48 h range 93,095–96,046 · memory 2,400 MB
1239 ET SINCE RESTART 1D 21H

Uptime

1 days 21 hours since its last restart, at the last reading
7-day average0peak 1
Rank#15,213top 68%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory2,400MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:05 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rusty Hooks when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Rusty Hooks wipe, and when?

To tell the rhythm of Rusty Hooks, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 10 hours ago.

Lists and filters

How should you read the tags on Rusty Hooks?

Tags published by Rusty Hooks, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rusty Hooks appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rusty Hooks: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does Rusty Hooks hold among Rust servers?

Player hours over seven days put Rusty Hooks at #15,213, in the top 68% of all ranked servers.

How full does Rusty Hooks get?

Current headcount on Rusty Hooks: 0 players, 50 slots available. Seven-day check: 0 players on average. Peak reading: 1.

Server details

What location is Rusty Hooks hosted in?

No region tag on Rusty Hooks. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 38.18.78.200:28015.

What Rust version is Rusty Hooks on?

Rust network protocol 2635 and build 168909 on Windows is the build Rusty Hooks runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Rusty Hooks?

Reading: 223 server fps on average across the last 48 hours. It never dropped below 195. Reading: 96,046 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,929 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rusty Hooks, and is it online?

Check: connection. Rusty Hooks is online at this moment. Check: restart. The uptime it reports puts the last restart about 45 hours ago. Uptime for the last 4 full days: 96 of 96 hours, or 100%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Rusty Hooks?

No gather rate appears in the name: Rusty Hooks. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rusty Hooks?

From seed 18427, the game generates the procedural map on Rusty Hooks. Its size is 4,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to Rusty Hooks?

Press F1 in Rust and enter client.connect 38.18.78.200:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.