RUST METRICSFlight deck · live data
Data live Servers11,826 Players80,135 Populated3,731 Fresh wipes 3 h265 Scan5 min
‹ All servers38.18.108.65:28015
Offline Full Queue Fresh wipe Wipe due No query

Solo Raidable Bases

Offline 38.18.108.65:28015 checked 25d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,890top 61%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Solo Raidable Bases follow?

The rhythm of Solo Raidable Bases's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 13 hours ago the current world was made.

Tag meanings

Which tags does Solo Raidable Bases carry, and what do they mean?

These are the tags Solo Raidable Bases publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Solo Raidable Bases appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Solo Raidable Bases: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does Solo Raidable Bases sit in the rankings?

Player hours over seven days put Solo Raidable Bases at #13,890, in the top 61% of all ranked servers.

What player count does Solo Raidable Bases carry?

Status for Solo Raidable Bases: offline. Last seen 25 days 11 hours ago.

Operator and location

What location is Solo Raidable Bases hosted in?

No region tag on Solo Raidable Bases. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 38.18.108.65:28015.

What Rust version is Solo Raidable Bases on?

Rust network protocol 2634 and build 166652 on Linux is the build Solo Raidable Bases runs. To get in, your game needs the same protocol; Steam applies the update.

Is Solo Raidable Bases up, and how often does it stay up?

Reading: offline. Solo Raidable Bases last answered 25 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 4 October 2026.

Map and rules

How is Solo Raidable Bases configured, and what rules are in force?

Check: gather rate. The name Solo Raidable Bases does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC off, Valve's system.

Which map is live on Solo Raidable Bases?

The game generates a procedural map for Solo Raidable Bases.

Connection

What do you do to join Solo Raidable Bases?

To join: start Rust, press F1 and type client.connect 38.18.108.65:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.