Localhost
Offline 38.143.236.127:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 37/500
- 127/100
- 75/225
- 30/700
- 83/700
- 302/310
Quick answers
from the figures on this pageWipe timing
When does Localhost wipe?
Its rhythm cannot be told from the wipes of Localhost on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 14 hours ago.
Tags
How should you read the tags on Localhost?
These are the tags Localhost publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Localhost?
Rust Metrics lists featuring Localhost: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Localhost sit in the rankings?
Player hours over seven days put Localhost at #10,106, in the top 45% of all ranked servers.
What is the population on Localhost?
Status for Localhost: offline. Last seen 38 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
What location is Localhost hosted in?
No region comes from Localhost. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 38.143.236.127:28015.
What Rust version is Localhost on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Localhost. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Localhost, and is it online now?
Reading: offline. Localhost last answered 38 hours ago. Uptime for the last 5 full days: 105 of 120 hours, or 88%. Reading: first seen 23 October 2026, recorded by Rust Metrics.
Settings and map
How is Localhost configured, and what rules are in force?
No gather rate appears in the name: Localhost. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
What map is Localhost on?
Check: map. Procedural, generated by the game, on Localhost.
Join
How can you get onto Localhost?
To join: start Rust, press F1 and type client.connect 38.143.236.127:28015. Or press Launch Rust here and Steam opens the game and connects you.